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Squall


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kanatzu
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Join Date: Oct 2007
Location: Sweden
Old 04-07-2010 , 11:54   Re: Squall
Reply With Quote #31

I wonder what it can be...
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The Art of War
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Old 04-07-2010 , 13:42   Re: Squall
Reply With Quote #32

Shouldnt it be "it might be"? Revenge
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kanatzu
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Old 04-07-2010 , 14:17   Re: Squall
Reply With Quote #33

Quote:
Originally Posted by The Art of War View Post
Shouldnt it be "it might be"? Revenge
To be honest, i noticed that it looks wierd. But it's actually correct writing what i did.
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Stop saying words before I sodomize you with a cucumber.
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The Art of War
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Old 04-07-2010 , 14:30   Re: Squall
Reply With Quote #34

Sorry, im the master of flaming
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ShiiTake
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Join Date: May 2010
Old 06-15-2010 , 13:07   Re: Squall
Reply With Quote #35

How much is the damage that this hero cause?
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The Art of War
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Old 06-16-2010 , 05:17   Re: Squall
Reply With Quote #36

As much as the normal knife... If you have normal knife with squall, its normal damage. If you have additional knife powers (heroes) that makes you damage more, you will damage more. It just hooks the traceline of the attack.
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Fr33m@n
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Join Date: May 2008
Location: France Marne
Old 06-18-2010 , 14:21   Re: Squall
Reply With Quote #37

I'm currently working on a serv so i'm busy and i don't have the time to fix it myself.

Your Hero currently still have a bug ?
Witch one ?

example tried : I should have 4 Squall bullet because i set the var to 4.
i have 5 bot inactive (pb wpmenu active and desactive, useful command for testing) in the other team on the map 1hp.
They don't move so i can aim them without a fail.

1ft Squall bullet used bot1 died. plugin say : You Have 3 Bullets left
2nd Squall bullet used bot2 died. plugin say : You Have 2 Bullets left
3rd Squall bullet used bot3 died. plugin say : You Have 1 Bullet left

4rd Squall bullet ? huh ? no deagle sound, no 4th squall bullet sniping damage.

tested with different value for the cvar, same problem, the last bullet allways fail with the current posted version of this hero.
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Old 06-18-2010 , 15:46   Re: Squall
Reply With Quote #38

It works for me though G-Dog made an update for it "only" a couple of months ago. Perhaps Im having the old version. Though theres that sound bug that makes the sound being played even if gBullets is less then 1... I even tried to add an extra check in addition to the already excisting one lol.
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Fr33m@n
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Old 06-18-2010 , 15:54   Re: Squall
Reply With Quote #39

You have an older buged version. He fixed this bug in this current release since a long time... but there is still one bug, that i mentioned before.

Last edited by Fr33m@n; 06-18-2010 at 16:01.
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Old 06-18-2010 , 17:05   Re: Squall
Reply With Quote #40

Will test your solution thanks
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