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Teamplay Helper v1.2


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Starsailor
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Join Date: Aug 2008
Location: Buenos Aires
Old 12-04-2009 , 21:28   Re: Teamplay Helper v1.2
Reply With Quote #21

Plugin updated
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tuty
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Join Date: Jul 2008
Location: Romania
Old 12-05-2009 , 03:40   Re: Teamplay Helper v1.2
Reply With Quote #22

that;s what im talking about.. i will wait for new updates
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KadiR
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Join Date: Aug 2008
Location: Zürich / Switzerland
Old 12-05-2009 , 05:47   Re: Teamplay Helper v1.2
Reply With Quote #23

updated german translation:

Quote:
[de]
TH_BOMB_DEFUSING = Ich bin die Bombe am entschaerfen, gibt mir Deckung!
TH_BOMB_PLANTING = Ich lege die Bombe, gibt mir Deckung!
TH_GET_OUT = Verschwinde von hier! Die Bombe geht gleich in die Luft!
TH_NEED_BACKUP = Brauche Verstaerkung!
TH_GOT_HOSTAGE = Ich habe eine Geisel, gibt mir Deckung!
TH_ENEMY_DOWN = Ich habe einen Feind getoetet!
TH_TAKING_FIRE = Bin unter Feuer, brauche dringend Unterstuetzung!
TH_IM_VIP = Ich bin der VIP, gibt mir Deckung!
TH_ENEMY_SPOTTED = Feind gesichtet!
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Starsailor
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Old 12-05-2009 , 13:58   Re: Teamplay Helper v1.2
Reply With Quote #24

Quote:
Originally Posted by KadiR View Post
updated german translation:
Thanks, updated
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Exolent[jNr]
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Join Date: Feb 2007
Location: Tennessee
Old 01-31-2010 , 22:32   Re: Teamplay Helper v1.2
Reply With Quote #25

1. Use CStrike module for cs_get_user_vip() instead of the fakemeta offset.

2. is_player should be made into a #define
Code:
#define is_player(%1) (1 <= %1 <= iMaxPlayers)
3. Some maps aren't prefixed with de_ or cs_ but still have a bomb or hostages.
So, don't check the maps.

4. Dont use #define for strings. Use new const instead.

Approval pending on changes.
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Quote:
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Starsailor
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Old 01-31-2010 , 22:49   Re: Teamplay Helper v1.2
Reply With Quote #26

Quote:
Originally Posted by Exolent[jNr] View Post
1. Use CStrike module for cs_get_user_vip() instead of the fakemeta offset.

2. is_player should be made into a #define
Code:
#define is_player(%1) (1 <= %1 <= iMaxPlayers)
3. Some maps aren't prefixed with de_ or cs_ but still have a bomb or hostages.
So, don't check the maps.

4. Dont use #define for strings. Use new const instead.

Approval pending on changes.
Done, check the plugin now
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fysiks
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Join Date: Sep 2007
Location: Flatland, USA
Old 01-31-2010 , 22:55   Re: Teamplay Helper v1.2
Reply With Quote #27

I imagine that engclient_cmd() would be a better way to do the client_cmd()'s. It avoids an unnecessary round trip.
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Join Date: Oct 2009
Old 02-15-2010 , 17:07   Re: Teamplay Helper v1.2
Reply With Quote #28

Will try this on our server.

The only consern I have are the radiomessages... Might be a bit too much when there are like 18 players or am I wrong?

I would love an option to switch the radio off - is that possible?
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crazyeffect
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Join Date: Jul 2008
Location: Belgium
Old 02-15-2010 , 18:39   Re: Teamplay Helper v1.2
Reply With Quote #29

Quote:
[nl]
TH_BOMB_DEFUSING = Ik ben de bom aan het ontmantelen... Bescherm me!!
TH_BOMB_PLANTING = Ik ben de bom aan het leggen... Bescherm me!!
TH_GET_OUT = Ga daar weg... De bom gaat ontploffen!!
TH_NEED_BACKUP = Heb hier hulp nodig!!
TH_GOT_HOSTAGE = Ik heb een gijzelaar... Bescherm me!!
TH_ENEMY_DOWN = Ik vermoorde een vijand!!
TH_TAKING_FIRE = Vijand onder vuur aan het nemen... Hulp nodig!!
TH_IM_VIP = Ik ben de VIP, Bescherm me!!
TH_ENEMY_SPOTTED = Ik zie een vijand...
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Starsailor
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Old 02-16-2010 , 12:41   Re: Teamplay Helper v1.2
Reply With Quote #30

Thanks, Added
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