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How To: Make a perfect NPC


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Zenith77
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Old 02-22-2007 , 10:01   Re: How To: Make a perfect NPC
Reply With Quote #81

Well, he was always more of a mathematician ;).
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TheNewt
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Old 02-22-2007 , 19:45   Re: How To: Make a perfect NPC
Reply With Quote #82

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Well, he was always more of a mathematician ;).
No he wasn't, he stunk at math. He had a mathematician do the math for him. He theorized the idea of E=MC^2, he tried to do the math but could only get so far.
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Lord_Destros
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Old 02-22-2007 , 20:15   Re: How To: Make a perfect NPC
Reply With Quote #83

And thats where gaben came in.....
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Old 02-22-2007, 23:40
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Zenith77
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Old 02-23-2007 , 15:27   Re: How To: Make a perfect NPC
Reply With Quote #84

Wow. You learn something new everyday.
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Lord_Destros
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Old 02-23-2007 , 19:46   Re: How To: Make a perfect NPC
Reply With Quote #85

Indeed.
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Old 02-23-2007, 20:04
Da_sk8rboy
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Da_sk8rboy
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Old 05-31-2007 , 14:25   Re: How To: Make a perfect NPC
Reply With Quote #86

Can you somehow save the NPC's origin and on mapreloading reload it and make the NPC respawn in the saved origin?
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Rolnaaba
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Old 05-31-2007 , 15:34   Re: How To: Make a perfect NPC
Reply With Quote #87

I wouldnt recomand that, what if that origin your loading on a a new map has a wall or something at the saved origin, or do you mean save the origin FOR THAT MAP, and then eload it when that map is up?
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Da_sk8rboy
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Old 05-31-2007 , 17:18   Re: How To: Make a perfect NPC
Reply With Quote #88

For that map, Like example:
(I'm using this as a TSRP example)
You create a npc at the counter and you want it to spawn in the origin you saved it, (i.e. behind register) everytime the map reloads (same map; i.e. mecklanburgva_a3) Therefore on map reload it will spawn the npc behind the register (saved origin).
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Lord_Destros
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Old 05-31-2007 , 18:45   Re: How To: Make a perfect NPC
Reply With Quote #89

I don't exactly understand by save the coordinates and respawn the NPC there but I don't see how Rolnaaba's statement has relevance since if the plugin is map specific then you can just compare the name of the current map with the map used by the plugin.
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Rolnaaba
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Old 05-31-2007 , 20:55   Re: How To: Make a perfect NPC
Reply With Quote #90

Thats what I said, I thought he wanted to save the origin on map change and then NO MATTER WHAT MAP came up next load the origin. But I was wrong.
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