Code:
** Executing...
** Command: Change Directory
** Parameters: D:\Half-Life
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Worldcraft\maps\malle.map" "C:\maps\hlmaps\malle.map"
** Executing...
** Command: C:\Documents and Settings\Familie\Bureaublad\zhlt34x86final\hlcsg.exe
** Parameters: "C:\maps\hlmaps\malle"
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: "C:\Documents and Settings\Familie\Bureaublad\zhlt34x86final\hlcsg.exe"C:\maps\hlmaps\malle
Entering C:\maps\hlmaps\malle.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10..30..40..50..60..80..90.. (0.03 seconds)
SetModelCenters:
10..20..30..40..50..60..70..80..90.. (0.00 seconds)
CSGBrush:
10..20..30..40..50.. (0.06 seconds)
Using Wadfile: \csserver\cstrike\nicemaps.wad
- Contains 7 used textures, 58.33 percent of map (8 textures in wad)
Using Wadfile: \half-life\valve\halflife.wad
- Contains 5 used textures, 41.67 percent of map (3116 textures in wad)
Texture usage is at 0.31 mb (of 4.00 mb MAX)
0.98 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: C:\Documents and Settings\Familie\Bureaublad\zhlt34x86final\hlbsp.exe
** Parameters: "C:\maps\hlmaps\malle"
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: "C:\Documents and Settings\Familie\Bureaublad\zhlt34x86final\hlbsp.exe"C:\maps\hlmaps\malle
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 330 (0.03 seconds)
BSP generation successful, writing portal file 'C:\maps\hlmaps\malle.prt'
SolidBSP [hull 1] 7 (0.02 seconds)
Warning: No entities exist in hull 1, no filling performed for this hull
SolidBSP [hull 2] 7 (0.00 seconds)
Warning: No entities exist in hull 2, no filling performed for this hull
SolidBSP [hull 3] 7 (0.02 seconds)
Warning: No entities exist in hull 3, no filling performed for this hull
1.20 seconds elapsed
----- END hlbsp -----
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