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Diablo II : LOD (Custom) 2.3


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xbatista
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Join Date: Mar 2008
Location: Lithuania
Old 02-08-2010 , 07:20   Re: Diablo II : LOD (Custom) 02-06-2010
Reply With Quote #91

no, the damage
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Ashcan
Senior Member
Join Date: May 2008
Old 02-09-2010 , 02:12   Re: Diablo II : LOD (Custom) 02-06-2010
Reply With Quote #92

hey again!
i changed little ur code on my test server, and i must say that for players is better when u change binds.

==Org Bind== -> ==New Bind==
potion -> prevweapon
say /worn -> impulse 100

and u can change also another bind to 'drop'

because in this mod u cannot use flashlight, nor another weapons so u can bind d2 commands to drop impulse and prevweapon ;)

+ some questions:
1) How to add new item crossbow-like? i mean Bow, but no idea how to use model ;)
2) How to add skill to item? i mean new item (enigma) with ability to teleport?
3) Is this possible to have Armor/Boots/Helmets/Gloves models?

+
4) What does Lycanthropy (Druid skill) and Hunger (Druid skill) ?
Lycanthropy - faster attack
Hunger - while in WereWolf Form, draining life from enemies
5) Do items drops from nowhere? i mean that if 2 players are playing versus, and nobody have items, can random item be dropped?

ps. maybe multi-lingual ?

uhhh and there is one more thing u should fix ;)

when u press 'M' or /d2menu, and choose 4th option 'Choose Hero Class', no matter how many u have created classes, u are creating new one even if u want to play ur created character ;)
this 'Choose Hero Class' should work like 'Go to spectators' ;)

Last edited by Ashcan; 02-09-2010 at 02:46.
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we159269
Junior Member
Join Date: Jun 2007
Old 02-09-2010 , 03:00   Re: Diablo II : LOD (Custom) 02-06-2010
Reply With Quote #93

Quote:
xbatista: @we15 there are too much text and in some places it is complicated
He already said about it.
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Ashcan
Senior Member
Join Date: May 2008
Old 02-09-2010 , 09:42   Re: Diablo II : LOD (Custom) 02-06-2010
Reply With Quote #94

yes, so multi-lingual maybe not...
but another things?

anyway skill HUNGER is passive so why is it showing on list?

+ some new questions

how to make helmets see-ble by anothers ? i mean when u choose CAP, u should have CAP model on you xD

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xbatista
Veteran Member
Join Date: Mar 2008
Location: Lithuania
Old 02-09-2010 , 12:39   Re: Diablo II : LOD (Custom) 02-06-2010
Reply With Quote #95

Quote:
hey again!
i changed little ur code on my test server, and i must say that for players is better when u change binds.

==Org Bind== -> ==New Bind==
potion -> prevweapon
say /worn -> impulse 100

and u can change also another bind to 'drop'

because in this mod u cannot use flashlight, nor another weapons so u can bind d2 commands to drop impulse and prevweapon ;)
potion better would be impulse 100, prevweapon no,because maybe I'll change crossbow as a awp weapon.
Quote:
+ some questions:
1) How to add new item crossbow-like? i mean Bow, but no idea how to use model ;)
2) How to add skill to item? i mean new item (enigma) with ability to teleport?
3) Is this possible to have Armor/Boots/Helmets/Gloves models?
1.
ITEM_TYPE = 6 and CROSSBOW_DAMAGE > 0
Code:
NAME = Mount Crossbow
VMODEL =
PMODEL = 
ARMOR = 0
DAMAGE = 0.0
COST = 2500
DURABILITY = 500
STRENGTH_REQ = 25
DEXTERITY_REQ = 10
LEVEL_REQ = 5
BLOCK_CHANCE = 0
GIVE_VITALITY = 0
GIVE_ENERGY = 0
ITEM_TYPE = 6
HAS_POISON = 0
POISON_DAMAGE = 0
POISON_DURATION = 0
CROSSBOW_DAMAGE = 60
2. Nope, each class have their own skills, maybe in far future I'll add that items can give + to your all skills
3. Nope, you will overflow your server with much models - lag,crash.
Quote:
5) Do items drops from nowhere? i mean that if 2 players are playing versus, and nobody have items, can random item be dropped?
Don't think it's good idea
Quote:
when u press 'M' or /d2menu, and choose 4th option 'Choose Hero Class', no matter how many u have created classes, u are creating new one even if u want to play ur created character ;)
this 'Choose Hero Class' should work like 'Go to spectators' ;)
Ohh thanks ,forgot about this ^^
Quote:
anyway skill HUNGER is passive so why is it showing on list?
It's not passive http://www.d2tomb.com/drushapeshifting.shtml
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Last edited by xbatista; 02-09-2010 at 12:42.
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Ashcan
Senior Member
Join Date: May 2008
Old 02-10-2010 , 02:50   Re: Diablo II : LOD (Custom) 02-06-2010
Reply With Quote #96

ad1) yea i know how to add 2nd crossbow, but how i can change model of that?
there is p_ and v_ models to change but how to change model of bolt ?
w_ model is only in sma...

maybe you should add tutorial what skill do because for non-d2-player its hard to understand some skills ;)

+ 1 problem here:
when i login and stay on spec, you know there is hmmm showing map from some different spots (like on spec).
When i logon my chara and i spawn, in some time i get moved (teleported) to these spots for viewing map.
was working for me on other server, now i installed that and have that bug xD
i forgot how to solve that :/
+ edit:
and now its working o_O
just changed allow_spectators to "1", was that important ?

Last edited by Ashcan; 02-10-2010 at 03:55.
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aviel2k
Junior Member
Join Date: Jul 2007
Old 02-10-2010 , 08:06   Re: Diablo II : LOD (Custom) 02-06-2010
Reply With Quote #97

hi all
I have Broblem
[ 27] unknown unknown unknown diablo2LOD.amxx bad load
[ 28] unknown unknown unknown skill_holyfreez bad load
[ 29] unknown unknown unknown skill_firebolt. bad load
[ 30] unknown unknown unknown skill_bonespiri bad load
[ 31] unknown unknown unknown skill_bonearmor bad load
[ 32] unknown unknown unknown skill_teleport. bad load
[ 33] unknown unknown unknown skill_fireblast bad load
[ 34] unknown unknown unknown skill_fireball. bad load
[ 35] unknown unknown unknown skill_warcry.am bad load
[ 36] unknown unknown unknown skill_werewolf_ bad load
[ 37] unknown unknown unknown skill_leapattac bad load
[ 38] unknown unknown unknown skill_criticals bad load
[ 39] unknown unknown unknown skill_meteor.am bad load
[ 40] unknown unknown unknown skill_sentrybol bad load
[ 41] unknown unknown unknown skill_burstofsp bad load
[ 42] unknown unknown unknown skill_fist.amxx bad load
[ 43] unknown unknown unknown skill_charge.am bad load
[ 44] unknown unknown unknown skill_whirlwind bad load
( 27) Load fails: Plugin file open error (plugin "diablo2LOD.amxx")
( 2 Load fails: Plugin uses an unknown function (name "dmg_kill_player") - check your modules.ini.
( 29) Load fails: Plugin uses an unknown function (name "dmg_kill_player") - check your modules.ini.
( 30) Load fails: Plugin uses an unknown function (name "dmg_kill_player") - check your modules.ini.
( 31) Load fails: Plugin uses an unknown function (name "get_p_hero") - check your modules.ini.
( 32) Load fails: Plugin uses an unknown function (name "set_p_mana") - check your modules.ini.
( 33) Load fails: Plugin uses an unknown function (name "dmg_kill_player") - check your modules.ini.
( 34) Load fails: Plugin uses an unknown function (name "dmg_kill_player") - check your modules.ini.
( 35) Load fails: Plugin uses an unknown function (name "dmg_kill_player") - check your modules.ini.
( 36) Load fails: Plugin uses an unknown function (name "reset_p_model") - check your modules.ini.
( 37) Load fails: Plugin uses an unknown function (name "set_p_mana") - check your modules.ini.
( 3 Load fails: Plugin uses an unknown function (name "get_p_skill") - check your modules.ini.
( 39) Load fails: Plugin uses an unknown function (name "dmg_kill_player") - check your modules.ini.
( 40) Load fails: Plugin uses an unknown function (name "dmg_kill_player") - check your modules.ini.
( 41) Load fails: Plugin uses an unknown function (name "set_p_mana") - check your modules.ini.
( 42) Load fails: Plugin uses an unknown function (name "set_p_mana") - check your modules.ini.
( 43) Load fails: Plugin uses an unknown function (name "get_p_hero") - check your modules.ini.
( 44) Load fails: Plugin uses an unknown function (name "dmg_kill_player") - check your modules.ini.

sorry my english
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xbatista
Veteran Member
Join Date: Mar 2008
Location: Lithuania
Old 02-10-2010 , 09:00   Re: Diablo II : LOD (Custom) 02-06-2010
Reply With Quote #98

aviel2k Don't know whats the problem really is, try to look if your all modules are enabled "hamsandwich" "fun" etc...

Ashcan
Quote:
ad1) yea i know how to add 2nd crossbow, but how i can change model of that?
there is p_ and v_ models to change but how to change model of bolt ?
w_ model is only in sma...

maybe you should add tutorial what skill do because for non-d2-player its hard to understand some skills ;)

+ 1 problem here:
when i login and stay on spec, you know there is hmmm showing map from some different spots (like on spec).
When i logon my chara and i spawn, in some time i get moved (teleported) to these spots for viewing map.
was working for me on other server, now i installed that and have that bug xD
i forgot how to solve that :/
+ edit:
and now its working o_O
just changed allow_spectators to "1", was that important ?
Dunno, to me worked fine, but I'll check
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Last edited by xbatista; 02-10-2010 at 09:07.
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orange
Senior Member
Join Date: Dec 2005
Old 02-11-2010 , 17:50   Re: Diablo II : LOD (Custom) 02-06-2010
Reply With Quote #99

hmm is their a test server for this? look interesting might have to try it myself :-)
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mando127
Veteran Member
Join Date: Dec 2006
Location: virginia
Old 02-11-2010 , 22:15   Re: Diablo II : LOD (Custom) 02-06-2010
Reply With Quote #100

216.52.143.86:27015
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