You get the point.
PHP Code:
public fwTaskModelCheckChange(iID)
{
iID -= g_iIDTaskModelCheckChange;
static szModel[64];// + 19
//zpnm_get_user_model(iID, szModel, charsmax(szModel))
//pev(iID, pev_model, szModel, charsmax(szModel))
get_user_info(iID, "model", szModel, charsmax(szModel))
/*
new i, iPosLastSlash;
while ((i = containi(szModel, "/")) != -1)
{
iPosLastSlash = i;
}
format(szModel, charsmax(szModel), szModel[iPosLastSlash + 1])
szModel[iFtExtPosReturn(szModel)] = EOS;*/
//ftD7Log(_, _, "[fwTaskModelCheckChange] iID: %d. Current model: ^"%s^". Admin model: ^"%s^".", iID, szModel, g_szModels[g_iIDModel[iID]])
if (equali(szModel, g_szModels[g_iIDModel[iID]]))
{
//ftD7Log(_, _, "[fwTaskModelCheckChange] iID: %d. Waiting for the player model to change so we can change it back to our admin model.", iID)
return;
}
//ftD7Log(_, _, "[fwTaskModelCheckChange] iID: %d. Changing to our admin model.", iID)
zp_override_user_model(iID, g_szModels[g_iIDModel[iID]])
remove_task(iID + g_iIDTaskModelCheckChange)
}
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