Hello guys, I have a csgo server running on AWS in the worst possible configurations (with Ubuntu). This server can handle one 128 tick server for 10 players, with my net_graph showing 0.020 ms var
I'm making a local server at a friend's house with these settings:
Quote:
- AMD Ryzen 7 2700 3.2GHZ
- 8GB RAM
- GTX 960
- Windows 10
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hoping to be able to open more than one server on the same machine. However, after installing the csgo server, net_graph reported var of 0.400ms. If I put bots, it reaches 1.200 ms. Which is strange because the configuration is incredibly better than my AWS machine.
What I found strange, is that in the Windows task manager, it informed that the server was using 1% CPU? I tried to increase the priority but the high var continued.
I read in some forums that Debian leaves the variation lower than windows, so I made a VM in debian, but nothing improved.
There is any configuration that i have to do, to improve the server performance?
My start.bat commands:
Quote:
srcds -game csgo -console -usercon -port 27015 -tickrate 128 +game_type 0 +game_mode 1 +mapgroup mg_active +map de_mirage +sv_setsteamaccount "my token" -net_port_try 1
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My autoexec commands:
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sv_maxrate 128000
sv_minrate 128000
sm_cvar sv_maxcmdrate 128
sv_mincmdrate 128
sv_minupdaterate 128
sm_cvar sv_maxupdaterate 128
hostname "my host name"
sv_lan "0"
sv_region "2"
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