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[L4D2] Weapon Unlock v0.8.1


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JackieChan
AlliedModders Donor
Join Date: Nov 2009
Old 01-03-2010 , 22:37   Re: [L4D2] Weapon Unlock
Reply With Quote #31

Code:
Listing 5 plugins:
  [01] L4DToolZ (1.0.0.9b) by Ivailosp
  [02] Stripper (1.2.1) by BAILOPAN
  [03] SourceMod (1.4.0-dev) by AlliedModders LLC
  [04] SDK Tools (1.4.0-dev) by AlliedModders LLC
  [05] BinTools (1.4.0-dev) by AlliedModders LLC
Stripper is not a huge problem because I only used it to filter the infected player clips although doing that doesn't help so much with Valve's map mentality since Crash Course, so not having that isn't much of an issue.
JackieChan is offline
Crimson_Fox
Senior Member
Join Date: Mar 2009
Old 01-03-2010 , 23:20   Re: [L4D2] Weapon Unlock
Reply With Quote #32

Quote:
Originally Posted by JackieChan View Post
Code:
Listing 5 plugins:
  [01] L4DToolZ (1.0.0.9b) by Ivailosp
  [02] Stripper (1.2.1) by BAILOPAN
  [03] SourceMod (1.4.0-dev) by AlliedModders LLC
  [04] SDK Tools (1.4.0-dev) by AlliedModders LLC
  [05] BinTools (1.4.0-dev) by AlliedModders LLC
Stripper is not a huge problem because I only used it to filter the infected player clips although doing that doesn't help so much with Valve's map mentality since Crash Course, so not having that isn't much of an issue.
I got the version I'm running from here:

http://forums.alliedmods.net/showpos...&postcount=282

Mine shows that it's 1.0.0.9b as well. The only thing that I've changed on it is sv_force_normal_respawn is set to 1, everything else is default. Maybe it's one of the other options on it causing the problem?
Crimson_Fox is offline
JackieChan
AlliedModders Donor
Join Date: Nov 2009
Old 01-03-2010 , 23:40   Re: [L4D2] Weapon Unlock
Reply With Quote #33

Quote:
Originally Posted by Crimson_Fox View Post
I got the version I'm running from here:

http://forums.alliedmods.net/showpos...&postcount=282

Mine shows that it's 1.0.0.9b as well. The only thing that I've changed on it is sv_force_normal_respawn is set to 1, everything else is default. Maybe it's one of the other options on it causing the problem?
I'm doing the same thing you are with l4dtoolz. Weird...
JackieChan is offline
MagnoT
Junior Member
Join Date: Jul 2009
Old 01-04-2010 , 00:22   Re: [L4D2] Weapon Unlock
Reply With Quote #34

I had a problem with precached models...
It was crashing the game...
I added PrecacheModel() for every CS weapon and now it works flawlessly
Must-have plugin... thank you...
MagnoT is offline
Skorpion1976
Veteran Member
Join Date: Jun 2009
Location: Austria
Old 01-04-2010 , 06:46   Re: [L4D2] Weapon Unlock
Reply With Quote #35

Erm... how does the code for that look like ? Does everyone need that adaption or was it just an error on your server ?

Quote:
Originally Posted by MagnoT View Post
I had a problem with precached models...
It was crashing the game...
I added PrecacheModel() for every CS weapon and now it works flawlessly
Must-have plugin... thank you...
Skorpion1976 is offline
Crimson_Fox
Senior Member
Join Date: Mar 2009
Old 01-04-2010 , 08:22   Re: [L4D2] Weapon Unlock
Reply With Quote #36

Quote:
Originally Posted by JackieChan View Post
I'm doing the same thing you are with l4dtoolz. Weird...
What about Metamod and Sourcemod versions?

I'm running Metamod 1.8 and Sourcemod 1.3.0-hg2881.
Crimson_Fox is offline
Crimson_Fox
Senior Member
Join Date: Mar 2009
Old 01-04-2010 , 08:23   Re: [L4D2] Weapon Unlock
Reply With Quote #37

Quote:
Originally Posted by MagnoT View Post
I had a problem with precached models...
It was crashing the game...
I added PrecacheModel() for every CS weapon and now it works flawlessly
Must-have plugin... thank you...
Thanks for the heads-up! Got it coded in the lastest version.
Crimson_Fox is offline
Crimson_Fox
Senior Member
Join Date: Mar 2009
Old 01-04-2010 , 08:24   Re: [L4D2] Weapon Unlock
Reply With Quote #38

Quote:
Originally Posted by Skorpion1976 View Post
Erm... how does the code for that look like ? Does everyone need that adaption or was it just an error on your server ?
I think everyone will need it. It's in the latest version, so just grab that and we should all be good.
Crimson_Fox is offline
Visual77
Veteran Member
Join Date: Jan 2009
Old 01-04-2010 , 14:05   Re: [L4D2] Weapon Unlock v0.2.1
Reply With Quote #39

Thanks for the update. I don't think I'll be needing stripper now
Visual77 is offline
dacomb
Senior Member
Join Date: Oct 2009
Old 01-04-2010 , 14:34   Re: [L4D2] Weapon Unlock v0.2.1
Reply With Quote #40

Question,
If you use the weapon spawner plugin to spawn CSS weapons they should work yeah?
I just thought about this but haven't tested it.
I'll let you know if it works.
I updated to the latest version of this plugin although I didn't have any issues with it prior in my VS games.
dacomb is offline
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