Hello guys. It's been quite some time I've played CS and been here
Need help regarding CS:GO dedicated server configuration. Right now, I'm running bare metal Linux install with community competitive template + SourceMod and trying to have Valve's builtin voting in the end. The problem is, there is no voting screen shown when the match finishes. Server just switches map according to defined mapgroup and this is what I get in console:
Code:
L 09/08/2016 - 17:02:04: World triggered "Round_End"
Going to intermission...
CHANGELEVEL: Looking for next level in mapgroup 'emerald'
Looking for next map in mapgroup 'emerald'...
CHANGELEVEL: Choosing map 'de_mirage' (previous was de_dust2)
L 09/08/2016 - 17:02:04: World triggered "Round_Start"
CHANGELEVEL: Looking for next level in mapgroup 'emerald'
Looking for next map in mapgroup 'emerald'...
CHANGELEVEL: Choosing map 'de_mirage' (previous was de_dust2)
CHANGELEVEL: Looking for next level in mapgroup 'emerald'
Looking for next map in mapgroup 'emerald'...
CHANGELEVEL: Choosing map 'de_mirage' (previous was de_dust2)
CHANGE LEVEL: de_mirage
---- Host_Changelevel ----
L 09/08/2016 - 17:02:14: Loading map "de_mirage"
. . .
Of course all mapvoting relevant SM plugins (nextmap.smx, mapchooser.smx, randomcycle.smx) are disabled. I even disabled whole MM/SM just to test it out, but problem is the same. Server just switches map according to mapgroup, without displaying any voting whatsoever.
Here is my voting configuration from
gamemode_competitive_server.cfg
mp_endmatch_votenextmap "1"
mp_match_end_changelevel "1"
mp_endmatch_votenextleveltime "20"
mp_match_end_restart "0"
What am I missing?