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TF2 (and DODS/HL2DM) Halloween Update Status


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gH0sTy
SourceMod Donor
Join Date: Jul 2008
Location: DE
Old 10-28-2012 , 02:32   Re: TF2 (and DODS/HL2DM) Halloween Update Status
Reply With Quote #61

Quote:
Originally Posted by NIGathan View Post
Alright so my server is now working with the new dev releases of mm and sm, but sdkhooks-2.2.0-dev-hg205-linux is not working at all for me.
https://forums.alliedmods.net/showpo...postcount=2184
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NIGathan
Senior Member
Join Date: Aug 2011
Location: /dev/null
Old 10-28-2012 , 09:13   Re: TF2 (and DODS/HL2DM) Halloween Update Status
Reply With Quote #62

Quote:
Originally Posted by gH0sTy View Post
Ahhh can't believe I missed that. Gonna try now, thanks!

Edit: Awesome, everything is back and working on my servers again!

Last edited by NIGathan; 10-28-2012 at 09:25.
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 10-28-2012 , 10:40   Re: TF2 (and DODS/HL2DM) Halloween Update Status
Reply With Quote #63

With the latest hl2sdk, SourceMod central, and MM:S central, I'm getting compile warnings when compiling extensions... I was forced to disable -Werror due to this.

The exact warning is:
Code:
In file included from ../../../hl2sdk-ob-valve/public/tier1/utlvector.h:23,
                 from ../../../hl2sdk-ob-valve/public/tier1/convar.h:21,
                 from ../../../hl2sdk-ob-valve/public/eiface.h:16,
                 from ../../../mmsource-1.10/core/ISmmAPI.h:46,
                 from ../../../mmsource-1.10/core/ISmmPlugin.h:39,
                 from sdk/smsdk_ext.h:102,
                 from extension.h:40,
                 from natives.h:35,
                 from natives.cpp:32:
../../../hl2sdk-ob-valve/public/tier1/utlmemory.h: In function ‘void* _aligned_malloc(size_t, size_t)’:
../../../hl2sdk-ob-valve/public/tier1/utlmemory.h:44: warning: ignoring return value of ‘int posix_memalign(void**, size_t, size_t)’, declared with attribute warn_unused_result
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Leonardo
Veteran Member
Join Date: Feb 2010
Location: 90's
Old 10-29-2012 , 02:59   Re: TF2 (and DODS/HL2DM) Halloween Update Status
Reply With Quote #64

guess I'm blind
because I dont know where to find info about:
is sm14 up to date?
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YamiKaitou
Has a lovely bunch of coconuts
Join Date: Apr 2006
Location: Texas
Old 10-29-2012 , 03:00   Re: TF2 (and DODS/HL2DM) Halloween Update Status
Reply With Quote #65

1.4.x won't be updated with the fix, just 1.5.x
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Leonardo
Veteran Member
Join Date: Feb 2010
Location: 90's
Old 10-29-2012 , 03:21   Re: TF2 (and DODS/HL2DM) Halloween Update Status
Reply With Quote #66

Quote:
Originally Posted by YamiKaitou View Post
1.4.x won't be updated with the fix
never?
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YamiKaitou
Has a lovely bunch of coconuts
Join Date: Apr 2006
Location: Texas
Old 10-29-2012 , 03:26   Re: TF2 (and DODS/HL2DM) Halloween Update Status
Reply With Quote #67

Quote:
Originally Posted by Leonardo View Post
never?
Quote:
Originally Posted by psychonic View Post
SM 1.4.x will probably not be updated with compatibility as it would require breaking compat with CS:S. The 1.5.0 release now becomes more of a priority.
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snowyiet
Member
Join Date: Jan 2010
Old 10-30-2012 , 19:28   Re: TF2 (and DODS/HL2DM) Halloween Update Status
Reply With Quote #68

So, does SM 1.4 work with windows or not? My server is crashing on round ends with the latest 1.5 snapshot.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 10-30-2012 , 19:41   Re: TF2 (and DODS/HL2DM) Halloween Update Status
Reply With Quote #69

Quote:
Originally Posted by snowyiet View Post
So, does SM 1.4 work with windows or not? My server is crashing on round ends with the latest 1.5 snapshot.
Yes, but 1.5 has no known issues so it's unlikely to make a difference.
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snowyiet
Member
Join Date: Jan 2010
Old 10-30-2012 , 20:27   Re: TF2 (and DODS/HL2DM) Halloween Update Status
Reply With Quote #70

This is the error I'm getting when my TF2 server crashes, L 10/30/2012 - 19:23:01: Engine error: Host_Error: Overflow error writing string table baseline ServerMapCycle. Is this a sourcemod error? Or is TF2 just broken.
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