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Hero damage multiplier stacks


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SimonLANO
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Join Date: Dec 2008
Old 07-03-2012 , 10:51   Hero damage multiplier stacks
Reply With Quote #1

Hello!
I got a problem with my server, im running amx mod x 1.8.2 and superheromod 1.2.0.14.

The problem is i got Hero: Soldier and Hero: Super AUG.
Both is weapon Bullpup (AUG)
The soldier hero is at lvl 39 and superaug is 47
Soldier is Damage mult (2.0), Superaug (2.9)
My problem is that those two numbers stacks so it gives the Bullpup (Aug) 4.9 Damage multiplier! (Wich is way to high)

I want it to only be 2.8 even if i have picked both heroes..

Anybody knows how to do this?

Thanks :-)

EDIT: i want it to be like this on all weapons,knifes
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Last edited by SimonLANO; 07-03-2012 at 10:53.
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Jelle
[b]MOAR CANDY[/b]
Join Date: Aug 2009
Location: Denmark
Old 07-03-2012 , 11:06   Re: Hero damage multiplier stacks
Reply With Quote #2

It stacks because they are made using the old ways. In the newest build in here (build 14) a new native was born, which doesn't stack the damage.

You can only get rid of it if you recode it to use the new ways.
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