well, i do like this plugin but it's unlikely ztar will update this, like they mentioned there isp is having issues (i'm not sure why this is)
While adding more tanks transformations sounds great. ztar stuck to 4 mostly i think for balance. (other then the extended tank plugin that added soo many stages, i considered some of the stages ability's very unique like the fire tank in the extended version was overall better)
we could add anther 10-15 stages and have few of them even worth being called anther stage.
Right now, i think the tank stages ability's could be drawn out instead of adding dozens of stages.
who ever is in charge of making the next version should consider almost all tank types have been from nature and there nature based
Currently there are Natural, Fire, Smoke, Gravity.
We are missing Lighting, Water, Wind. they's types of ability's could be defined. but i think we could have a 5th form, before fire that would be water but other then that i really think we could expand on the current tank ability's for each form. perhaps make all ability's be usable on a 6th form? with some kind of menu system?
my idea for a 6th type is all elements that allows the tank to select any element while retaining it's current ability's as the all element tank.
But yeah, my point is the naming of tanks, should remain element based it overall sounds better
. but i do like the idea of a rock hiting a survivor and it generating acid
.