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Jail Mod [ENTITY VERSION]


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Grrrrrrrrrrrrrrrrrrr
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Join Date: Oct 2007
Old 12-07-2007 , 14:26   Re: Jail Mod [ENTITY VERSION]
Reply With Quote #21

Are you receiving any more errors? And, are you having the same problem as before?

I will retest the plugin on my server to double check.
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Last edited by Grrrrrrrrrrrrrrrrrrr; 12-07-2007 at 14:29.
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Cheyne
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Old 12-07-2007 , 21:02   Re: Jail Mod [ENTITY VERSION]
Reply With Quote #22

Quote:
Originally Posted by Grrrrrrrrrrrrrrrrrrr View Post
Are you receiving any more errors? And, are you having the same problem as before?

I will retest the plugin on my server to double check.
Yeah mate same problem, still cant figure out the phptQwjDl.sp though but that would be a different thing anyway... but yes still getting
Native "IsPlayerAlive"Which is strange even with reinstalling server and everything to get it to work same deal... kinda has stumped me now.
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Grrrrrrrrrrrrrrrrrrr
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Old 12-07-2007 , 22:55   Re: Jail Mod [ENTITY VERSION]
Reply With Quote #23

Now, I am somewhat confused. You are still getting the "IsPlayerAlive" error in your log file?
That should be impossible if you updated your jail mod script. Before the script calls "IsPlayerAlive," it call "IsClientInGame" and that makes sure the player is in the game before checking if the player is alive.
So, are you getting the same "IsPlayerAlive" error?
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Cheyne
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Old 12-07-2007 , 23:13   Re: Jail Mod [ENTITY VERSION]
Reply With Quote #24

Quote:
Originally Posted by Grrrrrrrrrrrrrrrrrrr View Post
Now, I am somewhat confused. You are still getting the "IsPlayerAlive" error in your log file?
That should be impossible if you updated your jail mod script. Before the script calls "IsPlayerAlive," it call "IsClientInGame" and that makes sure the player is in the game before checking if the player is alive.
So, are you getting the same "IsPlayerAlive" error?
Hey Grrrrrrrrrrrrrrrrrrr,

Thanks for the awesome support you have given thus far, i will grab another copy and see how things go, ive been running CS servers since beta and since CSS came out its kinda strange i still haven't been able to get this working hehe... Anyway I will get another copy and see how things go and report back

Regards

Cheyne
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Cheyne
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Old 12-08-2007 , 03:49   Re: Jail Mod [ENTITY VERSION]
Reply With Quote #25

Its all working mate, dunno how i got it all to work but yeah thx good mod

Question is there away to change the bars of the Jail to something totally different?
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Grrrrrrrrrrrrrrrrrrr
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Old 12-08-2007 , 16:07   Re: Jail Mod [ENTITY VERSION]
Reply With Quote #26

What do you have in mind?
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THOR
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Join Date: Nov 2007
Old 12-09-2007 , 05:06   Re: Jail Mod [ENTITY VERSION]
Reply With Quote #27

Hey, as Cheyne said, its working a treat, good stuff.

Any way to change the jail points as we are having several players in jail getting stuck together and unable to move. Also is it possible to put a delay on the respawn??

Last edited by THOR; 12-09-2007 at 06:27.
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Cheyne
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Old 12-09-2007 , 11:15   Re: Jail Mod [ENTITY VERSION]
Reply With Quote #28

Quote:
Originally Posted by Grrrrrrrrrrrrrrrrrrr View Post
What do you have in mind?
Not fully sure mate but i like to change things a little maybe put in different type of effects or something?

I just dont like the standard beams hehee.

Regards

Cheyne
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Grrrrrrrrrrrrrrrrrrr
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Old 12-10-2007 , 16:48   Re: Jail Mod [ENTITY VERSION]
Reply With Quote #29

Well, you may select from one of the effects from the following list: here
Or, if you find a jail model, I could put that.
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franzcis066
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Join Date: Nov 2007
Old 03-28-2008 , 17:09   Re: Jail Mod [ENTITY VERSION]
Reply With Quote #30

Suggestion..Can you add an optional cvar to set the respawn time of the teammates when rescuing them?..Its a common disadvantage on most players when you respawn them immediately even on the fight...
thnx...
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