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[TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)


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doroemon
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Join Date: Dec 2009
Location: TF2 AFK Server
Old 12-07-2015 , 04:11   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #761

Quote:
Originally Posted by The655 View Post
You mean,when a spy uncloak,his invis watch meter will be emptied?
Yes,That's what I mean
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Theray070696
Senior Member
Join Date: Sep 2014
Old 12-07-2015 , 07:21   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #762

Quote:
Originally Posted by doroemon View Post
Yes,That's what I mean
I could definitely do that when I have time! I'll see if I can have it done tonight! I'll also try to release a new cw2 build with a new native and some fixes for errors (and possibly a fixed death menu!).
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Mr.Orion
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Join Date: Apr 2012
Location: In my microwave.
Old 12-07-2015 , 11:28   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #763

It has been updated once again ; Orion's Attributes packs are back in action.

¥ Changelog :
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The655
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Join Date: Jun 2015
Location: Malazia
Old 12-07-2015 , 12:14   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #764

Quote:
Originally Posted by Mr.Orion View Post
It has been updated once again ; Orion's Attributes packs are back in action.

¥ Changelog :
Finnally .And isnt "damage res while charging DEMO" is same as "battl demo" from my attribute :p
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Last edited by The655; 12-07-2015 at 12:22.
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Mr.Orion
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Join Date: Apr 2012
Location: In my microwave.
Old 12-07-2015 , 12:42   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #765

Quote:
Originally Posted by The655 View Post
Finnally .And isnt "damage res while charging DEMO" is same as "battl demo" from my attribute :p
Nope, I'm using the Mphhhh damage resistance buff.
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The655
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Join Date: Jun 2015
Location: Malazia
Old 12-08-2015 , 01:27   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #766

Quote:
Originally Posted by doroemon View Post
Yes,That's what I mean
Done it
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Theray070696
Senior Member
Join Date: Sep 2014
Old 12-08-2015 , 08:37   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #767

Quote:
Originally Posted by The655 View Post
Done it
Aw you beat me to it Oh well, back to fixing new ones and prepping for release!
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Mr.Orion
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Join Date: Apr 2012
Location: In my microwave.
Old 12-08-2015 , 15:44   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #768

Updated orion.smx to 1.01, fixing two REALLY annoying and random bugs. (1 of them might be the result of yesterday's tf2 update)

¥ Changelog :
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doroemon
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Join Date: Dec 2009
Location: TF2 AFK Server
Old 12-09-2015 , 11:21   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #769

Quote:
Originally Posted by The655 View Post
Done it
Thanks a lot!
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MaloModo
Veteran Member
Join Date: Aug 2008
Old 12-11-2015 , 16:33   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #770

The enable 0/1 cvar doesn't actually work? Set to 0 and custom weapons still accessible. Do this on the fly through console. Not ideal to restart/change map.
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