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[DOD] weapons, classes, teams Addon (request/solution)


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TheVaskov
Junior Member
Join Date: Sep 2021
Location: Russia
Old 10-09-2021 , 11:54   Re: [DOD] weapons, classes, teams Addon (request/solution)
Reply With Quote #11

Topic about hud_clip\ammo update

Nice solution here https://forums.alliedmods.net/showpo...&postcount=139
But it use only hud text message
Example

Last edited by TheVaskov; Yesterday at 05:19.
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TheVaskov
Junior Member
Join Date: Sep 2021
Location: Russia
Old 10-14-2021 , 04:51   Re: [DOD] weapons, classes, teams Addon (request/solution)
Reply With Quote #12

here is
Day of Defeat get_user_msgid(
Example


Some not using in DOD.

Last edited by TheVaskov; Yesterday at 05:15.
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TheVaskov
Junior Member
Join Date: Sep 2021
Location: Russia
Old Yesterday , 04:51   Re: [DOD] weapons, classes, teams Addon (request/solution)
Reply With Quote #13

Now result of my progress:
Created:


Mortar for Weaponmod 1.2a by Devcones
Based on wpn_rocketlauncher.sma
Used DOD stock models, sprites, sounds.
Looks good with v_mortar animation
Cam fly with little random rotation
When shoots it get's bone of finger origin and assign Sparks. Lights, Smoke. 'cause we have problem #2
Problems:
#1 Can't use on server without my SVT40 maybe it use some functions together. So you must install wpn_mortar and wpn_svt40.
#2 No player animation - need to start body sequencer] for example #209 stand_piat_zoom or else.
Problem with player animation is very important in Weaponmod by Devcones, cause it's no works on every guns
#3 I use custom sparks, smoke, and flash light's cause with no player animation there is now shoot-event (or what I must to find for start?) - this is second or half of problem #2
#4 No standart Hud ammo update - I has found some thing on DOD plugins, so it can update clip ammo , but it based on true change of clip WEAPON which used like a swith base of Weaponmod By Devcones.
#5 registartion of kill if think it works not good like in game engine

https://youtu.be/98nXsit0y-s plese anjoy mortar video


AVT40 for Weaponmod 1.2a by Devcones
Nothing special now , just try to make a draft for some USSR and Japan Rifles
Have some brother's promblems like mortar : hud, playeranimation; #5 , need some better recoil fucnions


Throw Knife:
Based on DoD Throw Weapons To Kill by by Dr.G
It basicly needs DoD Drop All Weapons v1.1 - by diamond-optic
Result: So I try to make it copy like throw_knife in FMJ - server but an admin don't wanna give me any .sma files.

Spade, Knifes has good dynamic orientation of blade based on angle of view
Diffirent speed rotation , and a little degrade rotation like destabilisation )
Diffirent start Z-angle of throw (some high , some low)
Problems: Need to fix richoshet, no sound of touch of wall.


anti-personnel mine
Works very simple , if you step on , you will die )
You can see it on the radar cause it uses TNT model.
You can't instal the mine if point of view has distance more then 150 units (or another count)
Problems:
So now I can #define MAXMINES , but need to register howmany mine sets by player,
register mine's owner . to register attacker/ victim .
if MAXMINES 32 , need to only 1 mine\per human. Now I can;t do this , cause I'm newbie.

https://youtu.be/ANbW8w8B-A4 - video mines and throw knifes


bonus at the end of video:
I has register bones oridgin and start sparks from them by using number of bone cycle.

Thanks to God and Diamon-Optic, I 've write a message for Diamon-Optic and he helps me to activate my account on dodplugins. I've been wait it from september 2021. As you know we have not a lot of plugins for dod , but we have a lot of people who try to hide sma. which thay doesn't made !
So let them taste some big on lips.

So next steps are:
create hostage woman to save her (like CS 1.6 standart map misson)
create USSR and Japan guns, and teams and else. I'm steel need for good rtv, timeleft and else plugins .
Please wellcome to my test server ____MORTARS (You can find it in Steam Internet server list )

So and the most popular problem my code needed to be optimized.


here is USSR soldier in future...
ATTENTION to Use some files on server look at PRECACHE LIST and create some sounds,and folders with models.
Attached Thumbnails
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Name:	2022-01-23_11-40-48.png
Views:	13
Size:	66.2 KB
ID:	193275  
Attached Files
File Type: sma Get Plugin or Get Source (wpn_dod_mortar_a.sma - 2 views - 13.2 KB)
File Type: sma Get Plugin or Get Source (wpn_dod_svt40.sma - 1 views - 32.4 KB)
File Type: sma Get Plugin or Get Source (ENTITER2.sma - 2 views - 7.8 KB)
File Type: sma Get Plugin or Get Source (dod_throw_weapons_dod.sma - 2 views - 12.7 KB)
File Type: zip v_svt40beta.zip (240.1 KB, 1 views)
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Old Yesterday, 05:22
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