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[TF2] Deathrun Redux - Updated 2015-02-15


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Transit Of Venus
Senior Member
Join Date: May 2014
Location: Australia
Old 05-19-2017 , 10:24   Re: [TF2] Deathrun Redux - Updated 2015-02-15
Reply With Quote #221

Yeah it's already been fixed. Just had to update TF2 Attributes Gamedata
Now just need a fix to it picking Spectating players as Death.
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MaloModo
Veteran Member
Join Date: Aug 2008
Old 08-30-2017 , 22:09   Re: [TF2] Deathrun Redux - Updated 2015-02-15
Reply With Quote #222

Anyone care to update this?
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Seacht
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Join Date: Jan 2019
Old 06-03-2019 , 17:54   Re: [TF2] Deathrun Redux - Updated 2015-02-15
Reply With Quote #223

Quote:
Originally Posted by MaloModo View Post
Anyone care to update this?
Yup. I'm late to party?

Last edited by Seacht; 06-03-2019 at 17:55.
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Nightmare Pyro
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Join Date: Mar 2020
Location: Cedar Falls
Old 03-10-2020 , 21:34   Re: [TF2] Deathrun Redux - Updated 2015-02-15
Reply With Quote #224

Is this plugin working? it seems outdated. please update!
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Teamkiller324
Senior Member
Join Date: Feb 2014
Location: Earth
Old 02-27-2021 , 05:37   Re: [TF2] Deathrun Redux - Updated 2015-02-15
Reply With Quote #225

might be worth remaking from scratch

edit: https://forums.alliedmods.net/showthread.php?t=330935
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Last edited by Teamkiller324; 02-27-2021 at 15:39.
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93SHADoW
AlliedModders Donor
Join Date: Jul 2014
Location: Houston, TX
Old 07-26-2021 , 13:04   Re: [TF2] Deathrun Redux - Updated 2015-02-15
Reply With Quote #226

For those still sticking to Classic's plugin, after having a chat with him, I will now be maintaining Redux, and currently doing some much needed updates.

Please do state which fixes are needed, and any new features that you'd wish to see.
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Last edited by 93SHADoW; 07-26-2021 at 13:04.
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93SHADoW
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Old 07-28-2021 , 09:19   Re: [TF2] Deathrun Redux - Updated 2021-07-28
Reply With Quote #227

As Classic no longer plays TF2, I will be taking over maintenance and development after having a talk with him. However, due to the existence of "Deathrun Redux 2019", "Deathrun Remake", and "Deathrun Neu", I have renamed Classic's Deathrun Redux to....

Deathrun Classic
Github | Releases | Beta builds

Current Version: v0.32 (Stable) | LTS Rev 1 (Long-term support)
I highly recommend LTS builds if you only just want essential hotfixes, and no new features.


Test server for latest releases: TBA | Test server for beta builds: TBA

Updates:
Version 0.32 / LTS Rev 1
  • Address an issue when OnTakeDamage was blocking certain types of traps
  • Improved living spectator checking code

Previous updates:
Spoiler


Global config:
Spoiler


Map-Specific:
Spoiler
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Last edited by 93SHADoW; 08-29-2021 at 01:11.
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DevTecs
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Join Date: May 2021
Old 08-11-2021 , 03:31   Re: [TF2] Deathrun Redux - Updated 2015-02-15
Reply With Quote #228

Glad to see you're taking over Shadow.
I look forward to your updates!
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93SHADoW
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Join Date: Jul 2014
Location: Houston, TX
Old 08-29-2021 , 01:18   Re: [TF2] Deathrun Redux - Updated 2015-02-15
Reply With Quote #229

Once Deathrun Classic finally reaches v1, there will be a new LTS version (as opposed to just a revision), while the pre-v1 LTS version will continue to be supported for a long time with hotfixes only.

Rev 1 and v0.32 is out, which addresses OnTakeDamage blocking certain types of traps, as well as improving the living spectator code.

Main post here:
https://forums.alliedmods.net/showpo...&postcount=227
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Last edited by 93SHADoW; 08-29-2021 at 01:20.
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gdfsgdfg
Junior Member
Join Date: Jun 2013
Old 03-19-2022 , 09:56   Re: [TF2] Deathrun Redux - Updated 2015-02-15
Reply With Quote #230

T̶h̶e̶r̶e̶'̶s̶ ̶a̶n̶ ̶i̶s̶s̶u̶e̶ ̶w̶i̶t̶h̶ ̶t̶h̶i̶s̶ ̶p̶l̶u̶g̶i̶n̶.̶ ̶ ̶

I̶f̶ ̶y̶o̶u̶ ̶u̶n̶l̶o̶a̶d̶ ̶t̶h̶e̶ ̶p̶l̶u̶g̶i̶n̶ ̶o̶n̶ ̶s̶e̶r̶v̶e̶r̶.̶c̶f̶g̶ ̶i̶t̶ ̶s̶t̶o̶p̶s̶ ̶s̶c̶o̶u̶t̶ ̶f̶r̶o̶m̶ ̶d̶o̶u̶b̶l̶e̶ ̶j̶u̶m̶p̶i̶n̶g̶ ̶a̶n̶d̶ ̶p̶o̶s̶s̶i̶b̶l̶y̶ ̶a̶f̶f̶e̶c̶t̶s̶ ̶o̶t̶h̶e̶r̶ ̶t̶h̶i̶n̶g̶s̶?̶ ̶ ̶I̶f̶ ̶y̶o̶u̶ ̶k̶e̶e̶p̶ ̶i̶t̶ ̶l̶o̶a̶d̶e̶d̶ ̶i̶t̶ ̶a̶s̶k̶s̶ ̶t̶h̶e̶ ̶q̶u̶e̶s̶t̶i̶o̶n̶ ̶i̶f̶ ̶y̶o̶u̶ ̶w̶a̶n̶t̶ ̶t̶o̶ ̶b̶e̶ ̶d̶e̶a̶t̶h̶ ̶o̶r̶ ̶n̶o̶t̶ ̶o̶n̶ ̶a̶n̶y̶ ̶m̶a̶p̶.̶ ̶I̶ ̶w̶o̶u̶l̶d̶ ̶p̶r̶e̶f̶e̶r̶ ̶t̶h̶i̶s̶ ̶o̶n̶e̶ ̶t̶o̶ ̶h̶a̶v̶e̶ ̶l̶i̶k̶e̶ ̶a̶ ̶s̶m̶ ̶c̶v̶a̶r̶ ̶s̶o̶ ̶i̶t̶ ̶o̶n̶l̶y̶ ̶g̶e̶t̶s̶ ̶a̶c̶t̶i̶v̶a̶t̶e̶d̶ ̶o̶n̶ ̶d̶r̶ ̶m̶a̶p̶s̶ ̶a̶s̶ ̶i̶n̶t̶e̶n̶d̶e̶d̶.̶

Disregard that I wasn't aware you could use plugins on specific maps from the disabled folder instead.

Other issue (that seems to affect most of the deathrun servers anyway) is that all classes except spy or engie have their melee weapons invisible until you start taunting.

Last edited by gdfsgdfg; 03-19-2022 at 13:16.
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