As we all know, the Fov of the V model of CS1.6 is a bug. Its correct Fov should be around 57-60. I'm not talking about the value of opening the mirror. And the Y-axis value of $origin should be increased by about 5 units (the higher the better), so that the correct Fov can be obtained. Closer to home, who can provide the source code to modify this Fov? Do you understand me? It is a Fov plug-in that simply modifies the V model, not the Fov that modifies the screen. thank you all.