t seams like the match plugins made these days are realy to "complicated" to use. I have just been testing the Amx Clanwar System 1.5 (cs 1.6) and it works great, but.......
Is there realy nessesary to spesify clantags when you have a match server??? I have a server I use only for matches so I dont need the option on kicking players without the right clantag.
And I use the same cfg for every match played on my server.
So here is what I would like:
A match plugin that has a predefined cfg ( by a menu or in the plugin`s cfg file) and no need for clantags ( or an option on this in a menu or in the plugins`s cfg ) and a predefined MRxx by the menu of cfg file
I always use cal.cfg and MR12
What the plugin have to do:
<1xrs> <exec *.cfg file> <warmup> <when one player on each team say "ready" 3xrs (live live live)> <change teams on halftime> (<2xrs>?) <second round> <match finiched> ( < exec public cfg file>?? )
Eks:
amx_match de_dust2 <--- starts the match on de_dust2
amx_match2 de_dust2 de_inferno <--- starts a 2 map match
If its posible it would be nice to be able to log the score from eatch half/map as HTML or XML.
This would simpify things when im runing a turnament. ( if its posible that is)