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Laser/TripMine Entity


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Mulan
Senior Member
Join Date: Jul 2005
Location: [GER]Worbis
Old 06-10-2006 , 18:54  
Reply With Quote #31

okay works...
little problem... i cant bind it... if i bind "say /buy_lasermine" on a key, dobt works...
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Mcoy
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Join Date: Aug 2005
Old 06-11-2006 , 09:26  
Reply With Quote #32

Quote:
Originally Posted by Mulan
okay works...
little problem... i cant bind it... if i bind "say /buy_lasermine" on a key, dobt works...
Same here.
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Mulan
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Join Date: Jul 2005
Location: [GER]Worbis
Old 06-14-2006 , 14:46  
Reply With Quote #33

*bump*
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Yo Daddy
Junior Member
Join Date: Apr 2006
Location: Orlando, Florida
Old 06-14-2006 , 18:38  
Reply With Quote #34

Quote:
Originally Posted by Mcoy
Quote:
Originally Posted by Mulan
okay works...
little problem... i cant bind it... if i bind "say /buy_lasermine" on a key, dobt works...
Same here.
I'll take a look at the souce code and see if I can find a fix

-YD
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Agret
Member
Join Date: Jan 2005
Location: Melbourne, Victoria
Old 06-18-2006 , 05:41  
Reply With Quote #35

Quote:
Originally Posted by +ARUKARI-
Quote:
Originally Posted by v3x
Quote:
Originally Posted by v3x
Add credits.
Is it no good by the thing written under the image?("Credit:Vexd & Buzz_KIll")
Quote:
Originally Posted by v3x
Sorry. I didn't see that before.
I didn't see it either until I read the message pointing out exactly where it was, I think it should be at the top of the post or something.
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jittress
Junior Member
Join Date: Jan 2006
Old 07-08-2006 , 03:43   Re: LaserMine Entity ERROR!
Reply With Quote #36

ok i know i might be a lil stupid but i need an example plz
heres my log of the error and it only happens on the lasermine
L 07/08/2006 - 03:19:05: [ENGINE] Invalid entity 101
L 07/08/2006 - 03:19:05: [AMXX] Run time error 10 (plugin "lasermine.amxx") - debug not enabled!
L 07/08/2006 - 03:19:05: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 07/08/2006 - 03:19:05: [ENGINE] Invalid entity 101
L 07/08/2006 - 03:19:05: [AMXX] Run time error 10 (plugin "lasermine.amxx") - debug not enabled!
L 07/08/2006 - 03:19:05: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).

can some 1 plz help me fix this
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Mcoy
Member
Join Date: Aug 2005
Old 07-08-2006 , 05:30   Re: LaserMine Entity
Reply With Quote #37

Quote:
Originally Posted by Agret
I didn't see it either until I read the message pointing out exactly where it was, I think it should be at the top of the post or something.
I saw it.
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Karko
Junior Member
Join Date: Jul 2006
Location: Finland
Old 07-08-2006 , 18:46   Re: LaserMine Entity
Reply With Quote #38

Eny possibility to have this work with other mods than CS? Since the idea is so great I wish I could use this with The Specialists. Good work btw.
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cobra1012
New Member
Join Date: Aug 2006
Old 08-27-2006 , 00:22   Re: LaserMine Entity
Reply With Quote #39

I KEEP ON TRYING IT BUT IT COMES UP AS [AMXX] Plugin file open error (plugin "lasermine.amx")
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Ben wilkins
New Member
Join Date: Oct 2006
Old 10-05-2006 , 13:59   Re: LaserMine Entity
Reply With Quote #40

Is it possbible to make it so that when someone dies, there lasers do not disapear?
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