Is it possible to remove the explosive radius based on the weapon's damage?
This plugin from Earendil seems to be able to override the explosion radius of the explosion from the weapon.
https://forums.alliedmods.net/showthread.php?p=2759108
It would be nice to have so that editing the weapon's damage value won't change the explosive radius. I would appreciate it if someone knows anything about it and how to make it, thanks.