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FF2 kill sound


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Maximilian_
Veteran Member
Join Date: Oct 2014
Old 06-05-2015 , 06:28   kill sound
Reply With Quote #1

Hey, maybe i annoying that forum, but i have a new suggestion - kill sound which playing to client, which was killed

Last edited by Maximilian_; 06-05-2015 at 08:53.
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M76030
Senior Member
Join Date: Mar 2014
Location: Demoknighting in Neptuni
Old 06-05-2015 , 07:56   Re: kill sound
Reply With Quote #2

there is sound_hit for that
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Maximilian_
Veteran Member
Join Date: Oct 2014
Old 06-05-2015 , 08:53   Re: kill sound
Reply With Quote #3

Quote:
Originally Posted by M76030 View Post
there is sound_hit for that
sound_hit plays sound to all server, i suggested playing individually to one client, which was killed
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xXDeathreusXx
Veteran Member
Join Date: Mar 2013
Location: pPlayer->GetOrigin();
Old 06-05-2015 , 11:50   Re: kill sound
Reply With Quote #4

Try dis: sound_on_kill
Code:
    "abilityX"
    {
        "name" "kill_sound"
        "arg1"  "path/to/sound.mp3 ; path/to/other/sound.mp3"
        "plugin_name"    "sound_on_kill"
    }
Adapted from my rage_sound, can have 5 sounds
Attached Files
File Type: sp Get Plugin or Get Source (sound_on_kill.sp - 224 views - 2.3 KB)
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Last edited by xXDeathreusXx; 06-05-2015 at 12:56.
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Maximilian_
Veteran Member
Join Date: Oct 2014
Old 06-05-2015 , 11:54   Re: kill sound
Reply With Quote #5

Thank you)
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Maximilian_
Veteran Member
Join Date: Oct 2014
Old 06-05-2015 , 12:05   Re: kill sound
Reply With Quote #6

xXDeathreusXx,
PHP Code:
L 06/05/2015 20:04:45: [SMNative "GetClientTeam" reportedClient index 0 is invalid
L 06
/05/2015 20:04:45: [SMDisplaying call stack trace for plugin "freaks/sound_on_kill.ff2":
L 06/05/2015 20:04:45: [SM]   [0]  Line 45sound_on_kill.sp::event_player_death()
L 06/05/2015 20:04:49: [SMNative "GetClientTeam" reportedClient index 0 is invalid
L 06
/05/2015 20:04:49: [SMDisplaying call stack trace for plugin "freaks/sound_on_kill.ff2":
L 06/05/2015 20:04:49: [SM]   [0]  Line 45sound_on_kill.sp::event_player_death() 

Last edited by Maximilian_; 06-05-2015 at 12:05.
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xXDeathreusXx
Veteran Member
Join Date: Mar 2013
Location: pPlayer->GetOrigin();
Old 06-05-2015 , 12:55   Re: kill sound
Reply With Quote #7

Try it now
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Maximilian_
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Join Date: Oct 2014
Old 06-05-2015 , 14:10   Re: kill sound
Reply With Quote #8

All good now, thanks again)
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