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FF2 Payload


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Maximilian_
Veteran Member
Join Date: Oct 2014
Old 05-02-2015 , 18:21   Payload
Reply With Quote #1

I want bosses on pl_ maps, i removed carts, but this not helps me, someone help me?

P.S. : sv_tags: alltalk,arena,bots,increased_maxplayers,paylo ad (i know, what need delete payload)

Last edited by Maximilian_; 05-02-2015 at 18:21.
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Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 05-02-2015 , 18:51   Re: Payload
Reply With Quote #2

add tf_logic_arena?

didn't someone post a solution to this recently
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Maximilian_
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Join Date: Oct 2014
Old 05-03-2015 , 06:05   Re: Payload
Reply With Quote #3

Quote:
Originally Posted by Chdata View Post
add tf_logic_arena?

didn't someone post a solution to this recently
Let's see again my sv_tags

+

My global filters:

PHP Code:
modify:
{
    
match:
    {    
    
"classname" "tf_logic_koth"
    
}
    
replace:
    {
    
"classname" "tf_logic_arena"
    
}
}
modify:
{
match:
{
"classname" "team_round_timer"
}
replace:
{
"setup_length" "10"
"timer_length" "9000"
}
}
add:
{
"classname" "tf_logic_arena"
}  
modify

    
match
    {     
    
"classname" "tf_logic_mann_vs_machine" 
    

    
replace
    { 
    
"classname" "tf_logic_arena" 
    

}  
modify

    
remove:
    {
    
"classname" "item_teamflag"
    
}  

modify

    
remove:
    {
    
"classname" "filter_activator_tfteam"
    
}  

modify

    
remove:
    {
    
"classname" "func_tracktrain"
    
}  

modify

    
remove:
    {
    
"classname" "path_track"
    
}  

modify

    
remove:
    {
    
"classname" "mapobj_cart_dispenser"
    
}  


Last edited by Maximilian_; 05-03-2015 at 06:32.
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Maximilian_
Veteran Member
Join Date: Oct 2014
Old 05-03-2015 , 06:33   Re: Payload
Reply With Quote #4

What i forget?
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Benoist3012
Veteran Member
Join Date: Mar 2014
Location: CWave::ForceFinish()
Old 05-03-2015 , 07:17   Re: Payload
Reply With Quote #5

Wat, why you try to find the entity logic of mvm in a payload map?!!!
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Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 05-03-2015 , 07:18   Re: Payload
Reply With Quote #6

You forgot to tell us what's broken in-game.

Did you add pl_ to saxtonhalemaps.cfg or whatever it is?

Quote:
Originally Posted by Benoist3012 View Post
Wat, why you try to find the entity logic of mvm in a payload map?!!!
Quote:
Originally Posted by Maximilian_ View Post
My global filters:
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Last edited by Chdata; 05-03-2015 at 07:19.
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Maximilian_
Veteran Member
Join Date: Oct 2014
Old 05-03-2015 , 10:00   Re: Payload
Reply With Quote #7

Quote:
Originally Posted by Chdata View Post
You forgot to tell us what's broken in-game.

Did you add pl_ to saxtonhalemaps.cfg or whatever it is?
Oh, i forget, it for ff2, not vsh
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Maximilian_
Veteran Member
Join Date: Oct 2014
Old 05-03-2015 , 10:15   Re: Payload
Reply With Quote #8

Quote:
Originally Posted by Benoist3012 View Post
Wat, why you try to find the entity logic of mvm in a payload map?!!!
https://forums.alliedmods.net/showthread.php?t=260994

Really works for mvm

Last edited by Maximilian_; 05-03-2015 at 10:16.
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Wliu
Veteran Member
Join Date: Apr 2013
Old 05-03-2015 , 10:24   Re: Payload
Reply With Quote #9

Quote:
Originally Posted by Maximilian_ View Post
Oh, i forget, it for ff2, not vsh
maps.cfg?
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Maximilian_
Veteran Member
Join Date: Oct 2014
Old 05-03-2015 , 16:03   Re: Payload
Reply With Quote #10

Quote:
Originally Posted by Wliu View Post
maps.cfg?
already was added

Last edited by Maximilian_; 05-03-2015 at 16:03.
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