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[HL2DM] Trail Ball Variation


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Author
disawar1
AlliedModders Donor
Join Date: Aug 2011
Location: Russian
Plugin ID:
3899
Plugin Version:
1.1
Plugin Category:
General Purpose
Plugin Game:
Half-Life 2 Deathmatch
Plugin Dependencies:
    Servers with this Plugin:
    25 
    Plugin Description:
    Creates colored trails and attached to combine balls
    Old 09-13-2013 , 05:04   [HL2DM] Trail Ball Variation
    Reply With Quote #1


    Description:
    Plugin creates colored trails and attached to combine balls, in other words it looks like the tail of a comet.

    Сonsole variables:
    PHP Code:
    // ConVar                     |  Default Value      |  Description
    "hl2dm_trail_ball_version"        "1.0"                "Trail Ball Variation plugin version"
    "hl2dm_trail_random_color"        "1"                  "0=Disable, 1=Enable random trail colors"
    "hl2dm_trail_static_color"        "64 137 59"          "The default trail color. Three values between 0-255 separated by spaces. RGB - Red Green Blue."
    "hl2dm_trail_tdm_color"           "0"                  "Forced to use Team deathmatch colors."
    "hl2dm_trail_rebels_color"        "198 87 0"           "The default Rebels team trail color (Team deathmatch). Three values between 0-255 separated by spaces. RGB - Red Green Blue."
    "hl2dm_trail_combine_color"       "91 244 191"         "The default Combine team trail color (Team deathmatch). Three values between 0-255 separated by spaces. RGB - Red Green Blue."
    "hl2dm_trail_life_time"           "2"                  "How long the trail is shown ('tail' length)."
    "hl2dm_trail_radom_width"         "0"                  "0=Disable, 1=Enable random width."
    "hl2dm_trail_start_width"         "5"                  "The width of the beam to the beginning. Note: if 'hl2dm_trail_radom_width' = 1 the random value of start width will be between 1 and this convar."
    "hl2dm_trail_end_width"           "5"                  "The width of the beam when it has full expanded. Note: if 'hl2dm_trail_radom_width' = 1 the random value of end width will be between 1 and this convar." 
    Changelog:
    v 1.1 (18 September 2013)
    - Added Team deathmatch convars (Requested by TheLaser)
    v 1.0 (13 September 2013) ~32 views
    - Release.
    Attached Files
    File Type: sp Get Plugin or Get Source (trailball_variation.sp - 1712 views - 7.0 KB)
    __________________

    Last edited by disawar1; 08-15-2018 at 21:22. Reason: fix missing images
    disawar1 is offline
    painkiller
    Senior Member
    Join Date: Jun 2011
    Old 09-13-2013 , 08:35   Re: [HL2DM] Trail Ball Variation
    Reply With Quote #2

    Very Nice Plugin
    painkiller is offline
    TheLaser
    Senior Member
    Join Date: Jan 2008
    Location: USA VA
    Old 09-15-2013 , 15:51   Re: [HL2DM] Trail Ball Variation
    Reply With Quote #3

    disawar1,

    This is nice , anyway to make it for Team DM so combine one color and rebel another ?
    if you have time please ...
    TheLaser is offline
    disawar1
    AlliedModders Donor
    Join Date: Aug 2011
    Location: Russian
    Old 09-15-2013 , 18:26   Re: [HL2DM] Trail Ball Variation
    Reply With Quote #4

    I like this idea
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    disawar1 is offline
    disawar1
    AlliedModders Donor
    Join Date: Aug 2011
    Location: Russian
    Old 09-17-2013 , 17:09   Re: [HL2DM] Trail Ball Variation
    Reply With Quote #5

    1.1 update
    __________________
    disawar1 is offline
    thetwistedpanda
    Good Little Panda
    Join Date: Sep 2008
    Old 09-17-2013 , 17:10   Re: [HL2DM] Trail Ball Variation
    Reply With Quote #6

    Painkiller forgot to request this. He was wanting a way to attach a smoke cloud to the ball, and I won't have time to write up his request for a while due to pending projects. Since this plugin has the basis for much of it, I told him to request it from you, but that didn't happen xD. I don't remember if HL2DM has particles, so an env_smoke or something would probably be required. If it's not something you're willing to do, it's not a problem, I just told him to try here before having to wait.
    __________________

    Last edited by thetwistedpanda; 09-17-2013 at 17:12.
    thetwistedpanda is offline
    TheLaser
    Senior Member
    Join Date: Jan 2008
    Location: USA VA
    Old 09-17-2013 , 19:42   Re: [HL2DM] Trail Ball Variation
    Reply With Quote #7

    thetwistedpanda;

    I was on his server the other day and someone made him one so he has what he wanted... a shame they didnt post it .

    Oh wow disawar made it teams awesome !!! thank you Ill test it tonight

    Last edited by TheLaser; 09-17-2013 at 19:44.
    TheLaser is offline
    alencore
    Senior Member
    Join Date: Oct 2011
    Old 10-08-2013 , 02:05   Re: [HL2DM] Trail Ball Variation
    Reply With Quote #8

    nice it works perfect!
    alencore is offline
    doze
    Senior Member
    Join Date: Mar 2012
    Old 12-09-2013 , 02:27   Re: [HL2DM] Trail Ball Variation
    Reply With Quote #9

    Nice plugin !

    I've noticed a bug however, if you launch speed balls sometimes no trail can be seen, its kinda often, would be nice if you take a look at this.
    doze is offline
    TheLaser
    Senior Member
    Join Date: Jan 2008
    Location: USA VA
    Old 02-14-2016 , 14:17   Re: [HL2DM] Trail Ball Variation
    Reply With Quote #10

    disawar1
    Im still using this and thank you for the update my good man much appreciated ..
    now if i can only get some one to code me a plugin that will let me choose a weapon of my choice to have a laser beam effect when shooting it that would be awesome but it seems no one can or wants to make this for us ...
    TheLaser is offline
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