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Accelerator - Take back control


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eric0279
AlliedModders Donor
Join Date: May 2007
Old 10-03-2013 , 22:00   Re: Accelerator - Take back control
#181

thanks
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snelvuur
Veteran Member
Join Date: Jun 2008
Location: Netherlands
Old 10-06-2013 , 17:48   Re: Accelerator - Take back control
#182

Ash, the new website is really nice and sweat. I know your working on allowing anothers steamid (when you have multiple admins) but thats low priority. But if your busy, if you can find any form of making an easy overview "what" server crashed. For instance, in your new instructions you have to set the "MinidumpAccount", could it not detect the servername from a cfg file somewhere? I think we had a talk about using the ip/port from the commandline but that might not be that great. Anyways, just throwing it in here since thats the only thing i am missing. The "hints" for possible crash sollutions is super!
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TnTSCS
AlliedModders Donor
Join Date: Oct 2010
Location: Undisclosed...
Old 10-10-2013 , 09:37   Re: Accelerator - Take back control
#183

Since the last post on how to get this working has been buried a bit and I ended up asking on IRC why it wasn't working (I was using the method from the 1st post), here are the new instructions... note, this is now a SM Ext

https://forums.alliedmods.net/showpo...&postcount=136

BTW, thanks again Asherkin for this... it will help identify issues when crashes happen.
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Last edited by TnTSCS; 10-10-2013 at 09:37.
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psycki
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Join Date: Aug 2013
Location: https://t.me/pump_upp
Old 12-14-2013 , 17:10   Re: Accelerator - Take back control
#184

as well as the friend eric0279 I also racked my brain to understand,
then I will post a small tutorial for those who are in doubt of how to do.

1º download the file in this post

2º extract the file in the folder that is already indicated

3º check this_site and place your SteamID and click convert

4º add the following line in, sourcemod/configs/core.cfg with steamID64 obtained on the website above.
Code:
"MinidumpAccount"    "steamID64"
5º error log will appear in sourcemod/data/dumps

6º for consult the code generated in the log you should go for this site

hope you can help those who are in doubt.

Note 1: Please notify me if I forget or put something wrong in the tutorial

Note 2: sorry my english xD
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raydan
Senior Member
Join Date: Aug 2006
Old 12-20-2013 , 03:38   Re: Accelerator - Take back control
#185

according microsoft msdn http://msdn.microsoft.com/en-us/libr...=vs.85%29.aspx

RemoveVectoredExceptionHandler parameter is from AddVectoredExceptionHandler return value,
not the function
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 12-20-2013 , 09:12   Re: Accelerator - Take back control
#186

Quote:
Originally Posted by raydan View Post
according microsoft msdn http://msdn.microsoft.com/en-us/libr...=vs.85%29.aspx

RemoveVectoredExceptionHandler parameter is from AddVectoredExceptionHandler return value,
not the function
The "handle" that is returned is just the function pointer, so it works fine - I'll fix this up though, it should follow the API, thanks!
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Pitbull3
AlliedModders Donor
Join Date: Aug 2009
Location: Degree-Gaming.com
Old 01-30-2014 , 14:31   Re: Accelerator - Take back control
#187

Can't get this to load...

meta list

Code:
13:46:03 Listing 8 plugins:
           [02] SourceMod (1.5.3-dev+3954) by AlliedModders LLC
           [03] TF2Items (1.5.3) by Asherkin & AzuiSleet & Damizean
           [04] TF2 Tools (1.5.3-dev+3954) by AlliedModders LLC
           [05] SDK Hooks (1.5.3-dev+3954) by AlliedModders LLC
           [06] SteamTools (0.8.3) by Asher Baker (asherkin)
           [07] SDK Tools (1.5.3-dev+3954) by AlliedModders LLC
           [08] Connect (1.2.0) by Asher "asherkin" Baker
           [09] <FAILED>
So....
meta load addons/breakpad_mm
131:42 Failed to load plugin addons/breakpad_mm (Unable to get breakpad library handle).

13:47:43 meta load addons/breakpad_mm-ep2v/breakpad_mm
13:47:43 Failed to load plugin addons/breakpad_mm-ep2v/breakpad_mm (Unable to get breakpad library handle).


sm exts list

Code:
13:44:47 [SM] Displaying 18 extensions:
         [01] Automatic Updater (1.5.3-dev+3954): Updates SourceMod gamedata files
         [02] Webternet (1.5.3-dev+3954): Extension for interacting with URLs
         [03] Accelerator (2.0.0): Take back control
         [04] TF2Items (1.5.3): TF2 Item Modifier
         [05] TF2 Tools (1.5.3-dev+3954): TF2 extended functionality
         [06] BinTools (1.5.3-dev+3954): Low-level C/C++ Calling API
         [07] SDK Hooks (1.5.3-dev+3954): Source SDK Hooks
         [08] MySQL-DBI (1.5.3-dev+3954): MySQL driver implementation for DBI
         [09] SteamTools (0.8.3): SteamWorks for SourceMod.
         [10] GeoIP (1.5.3-dev+3954): Geographical IP information
         [11] GeoIPCity (1.1.1): Geographical IP information
         [12] SDK Tools (1.5.3-dev+3954): Source SDK Tools
         [13] Top Menus (1.5.3-dev+3954): Creates sorted nested menus
         [14] Socket (3.0.1): Socket extension for SourceMod
         [15] cURL Extension (1.3.0.0): cURL Extension
         [16] Client Preferences (1.5.3-dev+3954): Saves client preference settings
         [17] SQLite (1.5.3-dev+3954): SQLite Driver
         [18] Connect (1.2.0): Forward for early connection
Using: MetaMod:Source v1.10.1-devV, SourceMod v1.5.3-dev+3954
On Debian 7 Wheezy (if that matters).

Last edited by Pitbull3; 01-30-2014 at 14:48.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 01-31-2014 , 03:54   Re: Accelerator - Take back control
#188

You already have Accelerator 2.x installed, there is no point trying to also install Accelerator 1.x.
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Last edited by asherkin; 01-31-2014 at 03:55.
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WildCard65
Veteran Member
Join Date: Aug 2013
Location: Canada
Old 02-13-2014 , 20:27   Re: Accelerator - Take back control
#189

Is it just me or is accelerator not linking crashes to ppl? I have MinidumpAccount set.
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Pitbull3
AlliedModders Donor
Join Date: Aug 2009
Location: Degree-Gaming.com
Old 02-13-2014 , 20:34   Re: Accelerator - Take back control
#190

Yea mine just doesn't show anything... 3 out of maybe 50 crashes have been logged.

Last edited by Pitbull3; 02-13-2014 at 20:36.
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