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[CS:GO] First Person View Models Interface (with World Models) [Updated 26-Jan-2021]


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Franc1sco
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Old 06-11-2020 , 05:06   Re: [CS:GO] First Person View Models Interface (with World Models support)
Reply With Quote #171

Quote:
Originally Posted by NanoC View Post
getting crashes using this plugin + store custom weapons. Is someone having this problem too?
Crash logs: https://crash.limetech.org/5g3d5ftzr3qe
That I remember, some _dropped.mdl models can cause crash, use just the w_weaponname.mdl instead of the _dropped.mdl version even for world and "dropped" models. What weapon models you use exactly? it occur random or always when you use a custom weapon?
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Last edited by Franc1sco; 06-11-2020 at 05:12.
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starcs
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Old 06-12-2020 , 18:11   Re: [CS:GO] First Person View Models Interface (with World Models support)
Reply With Quote #172

Quote:
Originally Posted by Franc1sco View Post
Thats it about custom weapons menu plugin, not fpvmi plugin. But anyway surely that you dont have the database entry needed.
my database working fine but this error is spamming on my log
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Franc1sco
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Old 06-12-2020 , 20:35   Re: [CS:GO] First Person View Models Interface (with World Models support)
Reply With Quote #173

Quote:
Originally Posted by starcs View Post
my database working fine but this error is spamming on my log
Paste the complete log error.
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starcs
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Old 06-13-2020 , 22:55   Re: [CS:GO] First Person View Models Interface (with World Models support)
Reply With Quote #174

Quote:
Originally Posted by Franc1sco View Post
Paste the complete log error.
PHP Code:
L 06/13/2020 03:13:38SourceMod error session started
L 06
/13/2020 03:13:38Info (map "awp_lego_altitude_str") (file "/home/clientes/OGP_User_Files/whmcs/2300/csgo/addons/sourcemod/logs/errors_20200613.log")
L 06/13/2020 03:13:38: [franug_cwm.smxQuery failureData too long for column 'saved' at row 77
L 06
/13/2020 03:23:51Error log file session closed.
L 06/13/2020 13:16:53SourceMod error session started
L 06
/13/2020 14:30:11Info (map "awp_zvk_str") (file "/home/clientes/OGP_User_Files/whmcs/2300/csgo/addons/sourcemod/logs/errors_20200613.log")
L 06/13/2020 14:30:11: [SMException reportedInvalid Handle 0 (error 4)
L 06/13/2020 14:30:11: [SMBlamingfpvm_interface.smx
L 06
/13/2020 14:30:11: [SMCall stack trace:
L 06/13/2020 14:30:11: [SM]   [0SetTrieValue
L 06
/13/2020 14:30:11: [SM]   [1Line 484C:\Program Files (x86)\Steam\SteamApps\common\csgo plug\sourcemod-1.7.3-git5280-windows\addons\sourcemod\scripting\fpvm_interface.sp::Native_SetWeapon
L 06
/13/2020 14:30:11: [SM]   [3FPVMI_SetClientModel
L 06
/13/2020 14:30:11: [SM]   [4Line 564C:\Users\breno\Downloads\Download\sourcemod-1.10.0-git6488-windows\addons\sourcemod\scripting\franug_cwm.sp::tbasico6
L 06
/13/2020 14:30:11: [SMException reportedInvalid Handle 0 (error 4)
L 06/13/2020 14:30:11: [SMBlamingfpvm_interface.smx
L 06
/13/2020 14:30:11: [SMCall stack trace:
L 06/13/2020 14:30:11: [SM]   [0SetTrieValue
L 06
/13/2020 14:30:11: [SM]   [1Line 484C:\Program Files (x86)\Steam\SteamApps\common\csgo plug\sourcemod-1.7.3-git5280-windows\addons\sourcemod\scripting\fpvm_interface.sp::Native_SetWeapon
L 06
/13/2020 14:30:11: [SM]   [3FPVMI_SetClientModel
L 06
/13/2020 14:30:11: [SM]   [4Line 564C:\Users\breno\Downloads\Download\sourcemod-1.10.0-git6488-windows\addons\sourcemod\scripting\franug_cwm.sp::tbasico6
L 06
/13/2020 14:30:12: [SMException reportedInvalid Handle 0 (error 4)
L 06/13/2020 14:30:12: [SMBlamingfpvm_interface.smx
L 06
/13/2020 14:30:12: [SMCall stack trace:
L 06/13/2020 14:30:12: [SM]   [0SetTrieValue
L 06
/13/2020 14:30:12: [SM]   [1Line 484C:\Program Files (x86)\Steam\SteamApps\common\csgo plug\sourcemod-1.7.3-git5280-windows\addons\sourcemod\scripting\fpvm_interface.sp::Native_SetWeapon
L 06
/13/2020 14:30:12: [SM]   [3FPVMI_SetClientModel
L 06
/13/2020 14:30:12: [SM]   [4Line 564C:\Users\breno\Downloads\Download\sourcemod-1.10.0-git6488-windows\addons\sourcemod\scripting\franug_cwm.sp::tbasico6
L 06
/13/2020 14:30:12: [SMException reportedInvalid Handle 0 (error 4)
L 06/13/2020 14:30:12: [SMBlamingfpvm_interface.smx
L 06
/13/2020 14:30:12: [SMCall stack trace:
L 06/13/2020 14:30:12: [SM]   [0SetTrieValue
L 06
/13/2020 14:30:12: [SM]   [1Line 484C:\Program Files (x86)\Steam\SteamApps\common\csgo plug\sourcemod-1.7.3-git5280-windows\addons\sourcemod\scripting\fpvm_interface.sp::Native_SetWeapon
L 06
/13/2020 14:30:12: [SM]   [3FPVMI_SetClientModel
L 06
/13/2020 14:30:12: [SM]   [4Line 564C:\Users\breno\Downloads\Download\sourcemod-1.10.0-git6488-windows\addons\sourcemod\scripting\franug_cwm.sp::tbasico6
L 06
/13/2020 14:45:27Error log file session closed
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NanoC
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Old 06-14-2020 , 05:21   Re: [CS:GO] First Person View Models Interface (with World Models support)
Reply With Quote #175

Quote:
Originally Posted by Franc1sco View Post
That I remember, some _dropped.mdl models can cause crash, use just the w_weaponname.mdl instead of the _dropped.mdl version even for world and "dropped" models. What weapon models you use exactly? it occur random or always when you use a custom weapon?
Tried this + custom weapons models for zeph store and still happening the same
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Franc1sco
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Old 06-14-2020 , 06:49   Re: [CS:GO] First Person View Models Interface (with World Models) [Updated 14-Jun-20
Reply With Quote #176

Version 3.2

-Fix for prevent some log errors.
-Added more checkers for prevent crash on dropped models.
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FroGeX
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Old 01-18-2021 , 20:26   Re: [CS:GO] First Person View Models Interface (with World Models) [Updated 14-Jun-20
Reply With Quote #177

is possible when I use custom model e.g. ak47 with same original textures as original ak47 can be still skinable with !ws?

Last edited by FroGeX; 01-18-2021 at 20:27.
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Franc1sco
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Old 01-19-2021 , 19:42   Re: [CS:GO] First Person View Models Interface (with World Models) [Updated 20-Jan-20
Reply With Quote #178

Version 3.3

-Updated include file with missing documentation (thanks to eyal282).
-Updated the syntax and changed variables to enum struct (thanks to ghost).
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pribekerik
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Join Date: Apr 2018
Old 01-20-2021 , 09:24   Re: [CS:GO] First Person View Models Interface (with World Models) [Updated 20-Jan-20
Reply With Quote #179

awp anims still broken if you quickly shoot 2 times, and second time the animation is not playing
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FroGeX
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Old 01-20-2021 , 11:57   Re: [CS:GO] First Person View Models Interface (with World Models) [Updated 20-Jan-20
Reply With Quote #180

Quote:
Originally Posted by pribekerik View Post
awp anims still broken if you quickly shoot 2 times, and second time the animation is not playing
Same
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