Raised This Month: $32 Target: $400
 8% 

Is this possible through module coding?


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
csykosoma
Member
Join Date: Dec 2011
Old 09-05-2013 , 19:58   Is this possible through module coding?
Reply With Quote #1

Can you create a wall/object where 1 team in counter-strike can pass through but the other team cannot?

Currently there is a plugin called walkgaurd that allows you to create a wall, but it is unable to be set to a single team.


Here is the link to walkgaurd here http://forums.alliedmods.net/showthread.php?t=55245

The feature is called block-zone on the walkgaurd page.
csykosoma is offline
hornet
AMX Mod X Plugin Approver
Join Date: Mar 2010
Location: Australia
Old 09-06-2013 , 03:24   Re: Is this possible through module coding?
Reply With Quote #2

It can be done without a module.
__________________
Quote:
vBulletin Tip #42: Not much would be accomplished by merging this item with itself.
hornet is offline
csykosoma
Member
Join Date: Dec 2011
Old 09-06-2013 , 08:16   Re: Is this possible through module coding?
Reply With Quote #3

Are you sure hornet? In the walkgaurd thread and in other requests it has been said to be impossible, without using teleports.

http://forums.alliedmods.net/showpos...4&postcount=35
Quote:
Originally Posted by vittu View Post
Not really possible with the way it's done, you can't make a solid object only be solid for some things and not others... "block mode" creates a solid entity, it's too bad though cause would have been nice to only allow a certain team or even optional admins to be able to pass thru..
csykosoma is offline
Kia
AlliedModders Donor
Join Date: Apr 2010
Location: In a world of madness
Old 09-07-2013 , 05:12   Re: Is this possible through module coding?
Reply With Quote #4

You can set a zone for a Team in WalkGuard.
__________________
Kia is offline
joropito
AlliedModders Donor
Join Date: Mar 2009
Location: pfnAddToFullPack
Old 09-07-2013 , 09:20   Re: Is this possible through module coding?
Reply With Quote #5

Can be done with a plugin using pev_groupinfo and some hacks in addtofullpack.
__________________

Divide et vinces
approved plugins | steam account

I don't accept PM for support. Just ask on forums.
If you're looking for private work, PM me.
joropito is offline
Send a message via MSN to joropito
csykosoma
Member
Join Date: Dec 2011
Old 09-07-2013 , 11:03   Re: Is this possible through module coding?
Reply With Quote #6

Quote:
Originally Posted by Kia View Post
You can set a zone for a Team in WalkGuard.
You can set camper-zone and cheater-zone for certain teams, but not the block-zone. There isn't an option when setting block-zone to allow certain teams through the blocks with walkgaurd.

The camper-zone and cheater-zone count-down when entering an area. Block-zone restricts actual movement with a block.

Quote:
Originally Posted by joropito View Post
Can be done with a plugin using pev_groupinfo and some hacks in addtofullpack.
Would doing it this way have any disadvantages? Like stability and efficiency. How difficult would be adding to current walkgaurd. And would a module be possible/better?

Last edited by csykosoma; 09-07-2013 at 11:04.
csykosoma is offline
Kia
AlliedModders Donor
Join Date: Apr 2010
Location: In a world of madness
Old 09-07-2013 , 13:40   Re: Is this possible through module coding?
Reply With Quote #7

Why can't you make something like in all Blockmakers?
__________________
Kia is offline
csykosoma
Member
Join Date: Dec 2011
Old 09-07-2013 , 14:40   Re: Is this possible through module coding?
Reply With Quote #8

Quote:
Originally Posted by Kia View Post
Why can't you make something like in all Blockmakers?
Making the blocks isn't the problem. It's having the block only work for a certain team that is the problem.
csykosoma is offline
Kia
AlliedModders Donor
Join Date: Apr 2010
Location: In a world of madness
Old 09-07-2013 , 15:05   Re: Is this possible through module coding?
Reply With Quote #9

But some Blockmakers contain T / CT Blocks, which block the other team and gets non solid when the allowed team touches it.
__________________
Kia is offline
csykosoma
Member
Join Date: Dec 2011
Old 09-07-2013 , 16:21   Re: Is this possible through module coding?
Reply With Quote #10

Quote:
Originally Posted by Kia View Post
But some Blockmakers contain T / CT Blocks, which block the other team and gets non solid when the allowed team touches it.
Oh that is right. Anyway to make them 100% see through like a wall?
csykosoma is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 20:06.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode