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[DOD:S] Fireworks 1.2


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scumbucket
Junior Member
Join Date: Jun 2007
Old 02-04-2009 , 23:14   Re: [DOD:S] Fireworks 1.2
Reply With Quote #21

How do I do that?

I have no experience writing scripts, I seen this on another server and thought that I would add it to mine, as something different as I was impressed with it.

Thanks,
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Kahless
Member
Join Date: May 2008
Old 02-04-2009 , 23:17   Re: [DOD:S] Fireworks 1.2
Reply With Quote #22

Quote:
Originally Posted by scumbucket View Post
[SM] Native "FindEntityByClassname" reported: "FindEntityByClassname" not supported by this mod

1854 L 02/04/2009 - 2055: [SM] Debug mode is not enabled for "dod_fireworks.smx"

1854 L 02/04/2009 - 2055: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 11 on

Any ideas on why I am getting these errors and it is not working?

Thanks!
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scumbucket
Junior Member
Join Date: Jun 2007
Old 02-05-2009 , 00:02   Re: [DOD:S] Fireworks 1.2
Reply With Quote #23

Duh, I figured it out, I failed to update SM as I was not as up to date as I should have been.

Asleep at the wheel
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Faust_mateo
Senior Member
Join Date: Nov 2007
Old 03-07-2009 , 22:59   Re: [DOD:S] Fireworks 1.2
Reply With Quote #24

TY devs , will give it a try!
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Faust_mateo
Senior Member
Join Date: Nov 2007
Old 03-07-2009 , 23:07   Re: [DOD:S] Fireworks 1.2
Reply With Quote #25

Ty devs, will try it out!
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Brutalizer
New Member
Join Date: Jun 2009
Old 06-21-2009 , 20:48   Re: [DOD:S] Fireworks 1.2
Reply With Quote #26

Got some probleme with this...

The firerworks explode on the ground, i want them to explode in the sky,,,


What can i do to make that work properly ?

dod source..


Thank you,,,
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VanLi_bRuSly*
Member
Join Date: Mar 2010
Old 06-05-2011 , 07:52   Re: [DOD:S] Fireworks 1.2
Reply With Quote #27

counter-strike Is there?
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alencore
Senior Member
Join Date: Oct 2011
Old 10-04-2013 , 01:14   Re: [DOD:S] Fireworks 1.2
Reply With Quote #28

so cool tnx!
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Blitzbirnep
New Member
Join Date: Jan 2014
Old 01-15-2014 , 16:14   Re: [DOD:S] Fireworks 1.2
Reply With Quote #29

Need help
I installed metamod and sourcemod succsessfully, copied the .smx file in my sourcemod/plugins file.
After starting the game and typing sm_fireworks_start (consol does know the command!) nothing happnes
there are coming some strange errors
"

L 01/15/2014 - 22:13:43: [SM] Native "FindEntityByClassname" reported: "FindEntityByClassname" not supported by this mod
L 01/15/2014 - 22:13:43: [SM] Displaying call stack trace for plugin "dod_fireworks.smx":
L 01/15/2014 - 22:13:43: [SM] [0] Line 77, /home/groups/alliedmodders/forums/files/4/1/6/8/1/35721.attach::find_positions()
L 01/15/2014 - 22:13:43: [SM] [1] Line 148, /home/groups/alliedmodders/forums/files/4/1/6/8/1/35721.attach::fireworks_start()
"
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playboycyberclub
Member
Join Date: Jan 2023
Location: Russian Federation
Old 01-10-2023 , 02:20   Re: [DOD:S] Fireworks 1.2
Reply With Quote #30

DOD:S Fireworks Fix for SourceMod v1.11 or v1.12
Attached Files
File Type: smx dod_fireworks.smx (8.3 KB, 110 views)
File Type: sp Get Plugin or Get Source (dod_fireworks.sp - 117 views - 8.0 KB)
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Last edited by playboycyberclub; 01-10-2023 at 23:58.
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