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[L4D] Infinite Infected Spawn Blocker


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msleeper
Veteran Member
Join Date: May 2008
Location: Atlanta, Jawjuh
Old 01-14-2009 , 23:08   Re: [L4D] Infinite Infected Spawn Blocker
Reply With Quote #11

Glad I waited. If anyone wants the updated code for whatever reason, PM me. Would a mod please Disapprove/trash this? Thanks.
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KawMAN
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Join Date: Sep 2007
Location: Cracov
Old 01-15-2009 , 11:12   Re: [L4D] Infinite Infected Spawn Blocker
Reply With Quote #12

Valve dont fix that bug, they only block spectate and add team switches limit
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SirLamer
Senior Member
Join Date: Oct 2008
Old 01-15-2009 , 13:46   Re: [L4D] Infinite Infected Spawn Blocker
Reply With Quote #13

This bug is the funniest shit that could possibly happen to a game. It's strangely amusing, regardless of which team you're on, to watch 100 hunters flying all over the place like locusts.

Still, I'm sure that Valve will fix this because it will become rampant very quickly if they don't.
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msleeper
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Join Date: May 2008
Location: Atlanta, Jawjuh
Old 01-15-2009 , 13:48   Re: [L4D] Infinite Infected Spawn Blocker
Reply With Quote #14

Quote:
Originally Posted by KawMAN View Post
Valve dont fix that bug, they only block spectate and add team switches limit
Wait, so this bug still exists?
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SirLamer
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Join Date: Oct 2008
Old 01-15-2009 , 13:58   Re: [L4D] Infinite Infected Spawn Blocker
Reply With Quote #15

If there's a team switch limit then you can't spawn an army of hunters, just a couple. That's a pretty good fix... remember that you can't really 100% remote this problem without also eliminating the ability for players to switch teams and also be available to play right away.

Though I guess the game just could remove the infected character of the person as they leave the team...

Probably the best fix is to find better friends who aren't pissy jerks.
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