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[CS:GO] Deathmatch (v2.0.9, 2018-06-12)


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Configurator
Member
Join Date: Apr 2010
Location: Georgia
Old 02-27-2015 , 00:30   Re: [CS:GO] Deathmatch (v2.0.3, 2015-01-02)
Reply With Quote #101

fixed mp_ignore_round_win_conditions 0
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Ejziponken
AlliedModders Donor
Join Date: Apr 2008
Old 02-28-2015 , 14:32   Re: [CS:GO] Deathmatch (v2.0.3, 2015-01-02)
Reply With Quote #102

Question:

Code:
// Minimum distance from enemies at which a player can spawn.
// --
// Default: 0.0
"spawn_distance_from_enemies" "0.0"
Why is that 0.0? Wouldn't that make "line_of_sight_spawning" "yes" useless?

Whats a good distance value?
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looser_killer
Junior Member
Join Date: Mar 2015
Old 03-01-2015 , 11:45   Re: [CS:GO] Deathmatch (v2.0.3, 2015-01-02)
Reply With Quote #103

Hello guys,
first I want to say great work! Everything is working for me, just 1 big problem. When I type !guns, guns,... nothing is working. In the console I get this error:
Quote:
looser_killer : !guns
Unknown command: sm_guns
I tried to solve this via google and searching in this forum, but I was not able to and after spending like 3 hours I give up.
So please help me.

Thanks and BR
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xados
Member
Join Date: Jul 2014
Old 03-06-2015 , 13:07   Re: [CS:GO] Deathmatch (v2.0.3, 2015-01-02)
Reply With Quote #104

can me give any one csgocolors.inc for this plugin plz !!

Last edited by xados; 03-06-2015 at 13:12.
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xados
Member
Join Date: Jul 2014
Old 03-06-2015 , 13:11   Re: [CS:GO] Deathmatch (v2.0.3, 2015-01-02)
Reply With Quote #105

Quote:
Originally Posted by xados View Post
can me give any one csgocolors.inc for this plugins plz !!
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fracas
New Member
Join Date: Mar 2015
Old 03-16-2015 , 22:56   Re: [CS:GO] Deathmatch (v2.0.3, 2015-01-02)
Reply With Quote #106

Hey guys,

Everything is working great for me with the exception of the ammo replenishment. In the deathmatch.ini config file I have "replenish_ammo" "yes" and "replenish_clip" "no". But my ammo depletes. Am I doing something wrong? For the interim I have the following defined in my 'gamemode_casual_server.cfg "sv_infinite_ammo 2" which does achieve what I"m trying to do, the negative being it seems to be replenishing the 1 HE grenade; an unintended side effect.

Any help is much appreciated.

Thanks,
Levi
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Trans_Am_00
Senior Member
Join Date: Jul 2013
Location: 127.0.0.1
Old 03-17-2015 , 00:36   Re: [CS:GO] Deathmatch (v2.0.3, 2015-01-02)
Reply With Quote #107

Where do i place the conVar?
Couldn't find it at csgo/cfg/sourcemod


Edit:
csgo\addons\sourcemod\configs\deathmatch
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Last edited by Trans_Am_00; 03-25-2015 at 05:27. Reason: Solution
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secondtimesold
Senior Member
Join Date: Feb 2015
Old 03-20-2015 , 19:16   Re: [CS:GO] Deathmatch (v2.0.3, 2015-01-02)
Reply With Quote #108

in the config file i changed certain grenades from 0 to -1 but still cant select grenades in buy menu.

Can someone just a fix?
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ahmaden
Member
Join Date: Mar 2014
Old 03-23-2015 , 12:33   Re: [CS:GO] Deathmatch (v2.0.3, 2015-01-02)
Reply With Quote #109

hi Maxximou5 , i have problem regarding limiting a weapon please help me .
when i limit awp i set value to 4 , so 4 people only can buy awp :

// Weapon. // Limit.
"weapon_awp" "4"


but awp become completely unavaialbe and no one can buy it , the same goes for other weapons i set value to 5 for example for sacr20 and same problem no one can buy scar20

how to limit a weapon in deathmatch.ini ?
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Trans_Am_00
Senior Member
Join Date: Jul 2013
Location: 127.0.0.1
Old 03-25-2015 , 08:36   Re: [CS:GO] Deathmatch (v2.0.3, 2015-01-02)
Reply With Quote #110

1)
I have set pistol only but not sure why when people press on the bonus weapon, the will respawn with that weapon.

Is there anyway to off?

2) i set the round to 10 mins, after 10 mins the round didn't end
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Last edited by Trans_Am_00; 03-25-2015 at 10:29.
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