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[TF2] Equipment manager 1.1.8 (05/22/10)


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Bwuce Lee
New Member
Join Date: Aug 2011
Old 08-30-2011 , 17:43   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1681

could you clear this up for me please? so this allows admins to wear hats of their choice?
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jouva
Senior Member
Join Date: Jan 2010
Old 08-30-2011 , 18:23   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1682

Not really any more. Valve hides the hats because they're considered intellectual property that they can make money from. There was an extension made as a work around for this that somebody made as a compromise with Valve, so actual hats (droppable, promo, etc) would not be wearable, but somebody hacked that extension and made it so you COULD.

Valve got pissed and said "ok no more hats for anybody with this method". So while you can see it on your screen, everybody else won't be able to see it.

tl;dr: This plugin's dead until Valve says otherwise. Don't bother.
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 08-30-2011 , 18:37   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1683

BUT! You can use TF2 Model Manager which uses an input specifically added by Valve to change a player's model. Don't f*** that one up for everyone as well.
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jacek2144
Senior Member
Join Date: Jun 2011
Old 09-19-2011 , 12:48   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1684

hey did custom hats are visible to other players ?
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jouva
Senior Member
Join Date: Jan 2010
Old 09-19-2011 , 13:05   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1685

Read 2 posts above yours
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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 11-28-2011 , 22:53   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1686

Hate to necro, but why is this plugin still approved? Valve's "policy" broke it ages ago.
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