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Advertisements 2.1 (Updated 2021/02/06)


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dirka_dirka
Veteran Member
Join Date: Nov 2009
Old 02-01-2010 , 00:58   Re: Advertisements 0.5.5 (Updated 05/26/08)
Reply With Quote #891

you wanna take my reply as a flame, when its a simple fact, so be it.

start with your own words:
Quote:
don't know what I"m doing wrong.
from the op..
Quote:
S A chat message, like sm_say. It supports the following colors: {DEFAULT}, {TEAM}, {GREEN} and {LIGHTGREEN}. {TEAM} and {LIGHTGREEN} unfortunately don't work together in a single advertisement, so it's one or the other
from your own attachment:
Code:
    "2"
    {
        "type"        "S"
        "text"        "{LIGHTGREEN}Admins don't abuse powers, {YELLOW}we all want a fair game."
    }
you have a {yellow} in a "S" type box when the op clearly states the 4 acceptable colors, and {yellow} isnt one of them.

my first reply was a simple code = color response that you didnt get. nothing wrong with that, so i expanded my answer. you wanna take an explanation as a flame, whatever..

you have a {green} code, but in l4d {green} = yellow

there is no {yellow} code in l4d, and i do believe that the "T" type doesnt even work in l4d either, so all those colors you can use dont matter. so that brings us back to the quoted op message and the 4 allowed colors: red/blue (team) lightgreen green
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Wyrda Ebrithil
Member
Join Date: Sep 2009
Old 02-06-2010 , 19:04   Re: Advertisements 0.5.5 (Updated 05/26/08)
Reply With Quote #892

could you make it so that if you have more than one "types" e.g. "hsct" that it doesnt show the {variable}'s in the center hint and top chat? e.g.

Code:
	"1"
	{
		"type"		"CS"
		"text"		"{GREEN} Welcome to the Reborn Army GunGame server"
}
that when it is in the center chat it doesnt show the {GREEN}
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Freshlydun
Junior Member
Join Date: Jan 2010
Old 02-09-2010 , 00:19   Re: Advertisements 0.5.5 (Updated 05/26/08)
Reply With Quote #893

Dirka, thankyou for your repeated attempts to do nothing for me but ridicule me. I did know what I was doing, and the reason why yellow was in my text, is because the way I took it was read it was green is yellow, in this format Yellow=Green. I knew what was going on after the fact when it didn't work, hence after the post I made. I require no more further comments for you, thanx.

Those willing and those that did help thank you.
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psychonic

BAFFLED
Join Date: May 2008
Old 02-09-2010 , 22:19   Re: Advertisements 0.5.5 (Updated 05/26/08)
Reply With Quote #894

RE: the last 5 or so posts.

Children, save your squabble for the playground.
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Debesėlis
Senior Member
Join Date: Aug 2008
Location: Lithuania
Old 02-11-2010 , 08:44   Re: Advertisements 0.5.5 (Updated 05/26/08)
Reply With Quote #895

PHP Code:
Next map is {SM_NEXTMAPin {ROUNDLEFTrounds
How to get rounds left?
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ball2hi
Senior Member
Join Date: Feb 2010
Old 02-15-2010 , 03:06   Re: Advertisements 0.5.5 (Updated 05/26/08)
Reply With Quote #896

I currently have a advertisement that shows all the plugins I use on the server, problem being is they all dont fit into one message as the game cuts off one towards the end. Is there a way to get around this?
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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 02-15-2010 , 07:10   Re: Advertisements 0.5.5 (Updated 05/26/08)
Reply With Quote #897

Quote:
Originally Posted by Debesėlis View Post
PHP Code:
Next map is {SM_NEXTMAPin {ROUNDLEFTrounds
How to get rounds left?
It depends server settings
mp_timelimit 60
mp_maxrounds
20

And this code will say also how many rounds left.
Code:
        "type"        "M"
        "text"        "Next map is {SM_NEXTMAP} in {TIMELEFT}"
- It will not show "round left" if mp_maxrounds 0
- Will only show "round left" mp_timelimit 0 mp_maxrounds 20
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Debesėlis
Senior Member
Join Date: Aug 2008
Location: Lithuania
Old 02-17-2010 , 07:43   Re: Advertisements 0.5.5 (Updated 05/26/08)
Reply With Quote #898

Ok let's see my server settings:

mp_fraglimit "0"
mp_timelimit "0"
mp_winlimit "0"
mp_maxrounds "20"


code
PHP Code:
    "3"
    
{
        
"type"        "M"
        "text"        "Next map is {SM_NEXTMAP} in {TIMELEFT} rounds."
    

And the result:
[IMG]http://img718.**************/img718/1189/screenshot003.png[/IMG]

Where is the problem?
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ball2hi
Senior Member
Join Date: Feb 2010
Old 02-17-2010 , 14:21   Re: Advertisements 0.5.5 (Updated 05/26/08)
Reply With Quote #899

Quote:
Originally Posted by ball2hi View Post
I currently have a advertisement that shows all the plugins I use on the server, problem being is they all dont fit into one message as the game cuts off one towards the end. Is there a way to get around this?
So does no one know how to do this with this plug-in? >.<'
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 02-17-2010 , 14:32   Re: Advertisements 0.5.5 (Updated 05/26/08)
Reply With Quote #900

First of all i do not think it is a good idea to show all your plugins in advertrisements. It's like an annoying spam for regular players.

Second of all you can not do anything with character limit in chat message. You can split message into 2,3,etc parts.
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