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Ninja Request


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CS5n531
Junior Member
Join Date: Oct 2004
Old 07-09-2006 , 11:06   Ninja Request
Reply With Quote #1

My friend had once made this himself, but he's not my friend anymore ;)

Its a plugins when you hold down a key, it makes you invisible and turns off your footstep noises. Your only like this while your holding the key down (the bind is a +command).

Can anyone make something like this? I'de love for it to not give off any warnings to any surrounding players.
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Shurik3n
Member
Join Date: Feb 2006
Old 07-09-2006 , 16:11   Re: Ninja Request
Reply With Quote #2

Ok, I made a little plugin for it, tell me if there is any problems. You need to be running fun module.

Commands:
+ninja activates ninja mode

Cvar:
amx_ninja_vis <0 - 255> How visible you are in ninja mode. 0 is entirely invisible 255 is entirely visible.
Attached Files
File Type: sma Get Plugin or Get Source (ninja.sma - 686 views - 872 Bytes)

Last edited by Shurik3n; 07-09-2006 at 16:15.
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CS5n531
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Join Date: Oct 2004
Old 07-10-2006 , 12:42   Re: Ninja Request
Reply With Quote #3

THANK YOU SO MUCH FOR REPLYING TO MY THREAD REALLY FAST!!!



I bind a key to +ninja, but it seems to be a little buggy. When I go invisible, I some times have footsteps - and when im visible, I dont have footsteps. Also, the command +ninja doesnt seem effective when I enter it in consol or use it as a bind all the time, I know I'm using this right.

Do you have an Aim SN?

Thank you so much for making this for me
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Shurik3n
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Join Date: Feb 2006
Old 07-10-2006 , 21:00   Re: Ninja Request
Reply With Quote #4

Ok, fixed it up. Try this new one. +karma if it works please .
Attached Files
File Type: sma Get Plugin or Get Source (ninja.sma - 703 views - 874 Bytes)
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Mini_Midget
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Join Date: Jan 2006
Location: It's a mystery.
Old 07-11-2006 , 05:52   Re: Ninja Request
Reply With Quote #5

not too sure if i'm right but i'm just guessing
if the person dies with the +ninja key, in the next round his gonna be invis and has no footsteps without needing to press the key
make it so that if the person dies, everything is back to normal for him/her
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Shurik3n
Member
Join Date: Feb 2006
Old 07-11-2006 , 17:57   Re: Ninja Request
Reply With Quote #6

Nope, a set_user_rendering is ended when a player dies. Not sure about footsteps though.
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Kensai
Veteran Member
Join Date: Aug 2005
Location: San Diego, California
Old 07-12-2006 , 05:53   Re: Ninja Request
Reply With Quote #7

Just set their stuff to normal in ResetHud. right when they spawn.
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CS5n531
Junior Member
Join Date: Oct 2004
Old 07-13-2006 , 13:45   Re: Ninja Request
Reply With Quote #8

Excellent work!

Was this hard to make? I would love to think of more things and just be able to make them myself. Links to tutorials?

I +karma'd you ;)
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Throstur
Senior Member
Join Date: Nov 2004
Location: Iceland
Old 07-13-2006 , 14:18   Re: Ninja Request
Reply With Quote #9

Functions A
Functions B
Intro 1
Intro 2
Pawn Tutorial
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CS5n531
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Join Date: Oct 2004
Old 07-15-2006 , 11:49   Re: Ninja Request
Reply With Quote #10

Hey Shurik3n, it only makes me half invisible, and the "amx_ninja_vis <0 - 255>" command isnt working.

Can you fix this? Its kinda pointless having me only half invisible.
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