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[TF2] gScramble Team Balancer/Scrambler -- 3.0.33 4/14/2015


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BrutalGoerge
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Old 03-04-2015 , 04:34   Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.29 3/2/2015
Reply With Quote #1451

well you're doing the exact same test i did, but getting a totally different result, I have no idea why. would you care if I got rcon for your server and fiddle with things?
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Last edited by BrutalGoerge; 03-04-2015 at 04:34.
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Phaiz
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Old 03-04-2015 , 05:04   Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.29 3/2/2015
Reply With Quote #1452

Quote:
Originally Posted by BrutalGoerge View Post
well you're doing the exact same test i did, but getting a totally different result, I have no idea why. would you care if I got rcon for your server and fiddle with things?
We can use my mumble server and I can do whatever you're wanting to do, if you like, but I'm not giving out rcon access.
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BrutalGoerge
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Old 03-04-2015 , 05:25   Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.29 3/2/2015
Reply With Quote #1453

Quote:
Originally Posted by Phaiz View Post
We can use my mumble server and I can do whatever you're wanting to do, if you like, but I'm not giving out rcon access.
I tried to find your server's ip on the forums in your sig link too, but wasnt able to. mumble works too

Ah I found it on game-monitor, I did look at your meta version, sm version, and gscramble versions. Gscramble versions is reporting as .28, i duno if its just slow to update.
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Last edited by BrutalGoerge; 03-04-2015 at 05:34.
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Phaiz
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Old 03-04-2015 , 06:12   Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.29 3/2/2015
Reply With Quote #1454

Quote:
Originally Posted by BrutalGoerge View Post
I tried to find your server's ip on the forums in your sig link too, but wasnt able to. mumble works too

Ah I found it on game-monitor, I did look at your meta version, sm version, and gscramble versions. Gscramble versions is reporting as .28, i duno if its just slow to update.
.28 is on 3 of the 4 as I thought it was fixed. .29 is on the 4th server, where we have been testing, as I don't plan on uploading it to all 4 until I can get it working.

Add me on steam if you like and hopefully today sometime we can get together
http://steamcommunity.com/id/phaiz/
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BrutalGoerge
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Old 03-04-2015 , 06:49   Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.29 3/2/2015
Reply With Quote #1455

Quote:
Originally Posted by Phaiz View Post
.28 is on 3 of the 4 as I thought it was fixed. .29 is on the 4th server, where we have been testing, as I don't plan on uploading it to all 4 until I can get it working.

Add me on steam if you like and hopefully today sometime we can get together
http://steamcommunity.com/id/phaiz/
AnthariaJack = me; added
http://steamcommunity.com/profiles/76561197960466635
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Last edited by BrutalGoerge; 03-04-2015 at 06:49.
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BrutalGoerge
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Old 03-07-2015 , 13:34   Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.30 3/7/2015
Reply With Quote #1456

So some pretty epic bug fixes this release. Thank you Phaiz for running the debugging gscramble smx. :>
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Stylee32
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Old 04-05-2015 , 12:11   Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.32 3/12/2015
Reply With Quote #1457

Would using the HlxCE api plugin cause the autobalance/forcebalance not to work? Sometimes on all my servers, it doesn't do any of those and the only way for the teams to balance is by me doing a force balance on the admin menu
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BrutalGoerge
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Old 04-05-2015 , 17:41   Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.32 3/12/2015
Reply With Quote #1458

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Originally Posted by Stylee32 View Post
Would using the HlxCE api plugin cause the autobalance/forcebalance not to work? Sometimes on all my servers, it doesn't do any of those and the only way for the teams to balance is by me doing a force balance on the admin menu
it shouldnt, are the affected servers running any non standard map?

you can compile the plugin with the #DEFINE DEBUG line uncommented, and it will log the reason why it's not moving players, and you can tell me?
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Stylee32
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Old 04-05-2015 , 17:49   Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.32 3/12/2015
Reply With Quote #1459

Quote:
Originally Posted by BrutalGoerge View Post
it shouldnt, are the affected servers running any non standard map?

you can compile the plugin with the #DEFINE DEBUG line uncommented, and it will log the reason why it's not moving players, and you can tell me?
All my servers are running orange_x3_fix
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BrutalGoerge
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Old 04-06-2015 , 01:06   Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.32 3/12/2015
Reply With Quote #1460

Quote:
Originally Posted by Stylee32 View Post
All my servers are running orange_x3_fix
here try this (see attached smx)
The changes to the source are here: https://github.com/BrutalGoerge/tf2t...fce9556aa8897f
If you would rather compile yourself, all the source-code is at that github site.

What I did was add the round_active and teamplay_pre_round_time_left events, the latter is fired when setup is active, every second.
Attached Files
File Type: smx gscramble.smx (60.7 KB, 88 views)
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