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[CRASH] CSGO Update 14/08/2013


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kosek
Member
Join Date: Jun 2013
Old 08-14-2013 , 17:59   Re: [CRASH] CSGO Update 14/08/2013
Reply With Quote #41

are u guys have same problems like me with workshop maps ? I cant connect on the server if any workshop map is on but if I put some standard valve map all is ok
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mr3army
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Join Date: Aug 2013
Old 08-14-2013 , 18:03   Re: [CRASH] CSGO Update 14/08/2013
Reply With Quote #42

can you please release 1.5 windows version already 1.6 windows causes server to crash before
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psychonic

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Join Date: May 2008
Old 08-14-2013 , 18:07   Re: [CRASH] CSGO Update 14/08/2013
Reply With Quote #43

Quote:
Originally Posted by away000 View Post
1.6.0-hg4012.zip is out, is it crashing with bot control in CSGO? Anyone know any info or made a previous test about this?
Quote:
Originally Posted by fluxX View Post
Crontrol of bots works here (sm enabled: 1.5.0-hg3885).

Greetz
Quote:
Originally Posted by tpunkt View Post
1.5.0-hg3885

Taking control of csgo bot crashes the server ... disabling sm fixes the problem. Maybe you guys could take a eye on it.
I don't believe that this is directly SM-related. My guess would be a thirdparty SM plugin that needs updated gamedata of its own. You'll have to narrow it down and contact the author.

Quote:
Originally Posted by kosek View Post
are u guys have same problems like me with workshop maps ? I cant connect on the server if any workshop map is on but if I put some standard valve map all is ok
The new workshop map issues are not related to SM.

Quote:
Originally Posted by mr3army View Post
can you please release 1.5 windows version already 1.6 windows causes server to crash before
We don't directly control how fast the snapshots build. The changes were submitted to both branches at the same time, but they can only build serially else one or both would time out.

You can watch the build progress here, https://builds.alliedmods.net/sm/waterfall

Last edited by psychonic; 08-14-2013 at 18:09.
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mr3army
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Join Date: Aug 2013
Old 08-14-2013 , 18:13   Re: [CRASH] CSGO Update 14/08/2013
Reply With Quote #44

why won't the 1.6 dev branch work with my windows server :/. How can I find a log to provide. Is it possible the 1.5 upload failed?
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Last edited by mr3army; 08-14-2013 at 18:13.
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AdReNoChrOm
Junior Member
Join Date: Apr 2013
Location: Hamburg
Old 08-14-2013 , 18:13   Re: [CRASH] CSGO Update 14/08/2013
Reply With Quote #45

Z:R and Hide and Seek are working great. Just some chatcolors are bugged .. the morecolors.inc as example, it does not support the color darkred anymore.

Colors.inc not supported anymore :/
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psychonic

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Join Date: May 2008
Old 08-14-2013 , 18:22   Re: [CRASH] CSGO Update 14/08/2013
Reply With Quote #46

Quote:
Originally Posted by mr3army View Post
Is it possible the 1.5 upload failed?
If it's not in the list, it's still building, as shown on the waterfall page I linked.
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kosek
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Join Date: Jun 2013
Old 08-14-2013 , 18:35   Re: [CRASH] CSGO Update 14/08/2013
Reply With Quote #47

btw psychonic and mb others - Thanks for fast update
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ph
AlliedModders Donor
Join Date: Mar 2006
Old 08-14-2013 , 18:49   Re: [CRASH] CSGO Update 14/08/2013
Reply With Quote #48

+1

Thank you for the quick updates / fixes.
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RedDevil6193
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Join Date: Apr 2013
Old 08-14-2013 , 19:02   Re: [CRASH] CSGO Update 14/08/2013
Reply With Quote #49

Thanks for the update guys.
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The Overseer
Junior Member
Join Date: Aug 2013
Old 08-14-2013 , 19:20   Re: [CRASH] CSGO Update 14/08/2013
Reply With Quote #50

Quote:
L 08/15/2013 - 05:06:02: [SM] Plugin encountered error 5: Invalid plugin address
L 08/15/2013 - 05:06:02: [SM] Native "ReadFileLine" reported:
L 08/15/2013 - 05:06:02: [SM] Displaying call stack trace for plugin:
L 08/15/2013 - 05:06:02: [SM] [0] Line 199, P.sp::CreateSpawnpoints()
L 08/15/2013 - 05:06:02: [SM] [1] Line 50, P.sp::GetKV()
L 08/15/2013 - 05:06:02: [SM] [2] Line 171, P.sp::OnMapStart()

Last edited by The Overseer; 08-14-2013 at 19:21.
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