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[CS:GO] Zombie Plague 1.2.1 (Updated 01-Mar-2023)


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gubka
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Join Date: Jan 2012
Location: Russia
Old 03-20-2019 , 10:08   Re: [CS:GO] Experimental: Zombie Plague X.013
Reply With Quote #861

Quote:
Originally Posted by AuricYoutube View Post
I believe it crashes on map start
Are you sure that you used all version which written on requirements? If it map start, probably is the particles part, but i will download win server today and test, usually i test and play on linux, but i hope to fix issues on win today
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AuricYoutube
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Join Date: Aug 2016
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Old 03-20-2019 , 10:50   Re: [CS:GO] Experimental: Zombie Plague X.013
Reply With Quote #862

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Originally Posted by gubka View Post
Are you sure that you used all version which written on requirements? If it map start, probably is the particles part, but i will download win server today and test, usually i test and play on linux, but i hope to fix issues on win today
I am using windows, I think I have all the requirements, all I really know is that x0.009 and before works. I don't know about x0.010 and x0.011 but x0.012 and x0.013 don't work and crash the same way on my server. I will try on a vanilla windows server soon to see if the problem still occurs.
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gubka
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Old 03-20-2019 , 12:20   Re: [CS:GO] Experimental: Zombie Plague X.013
Reply With Quote #863

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Originally Posted by AuricYoutube View Post
I am using windows, I think I have all the requirements, all I really know is that x0.009 and before works. I don't know about x0.010 and x0.011 but x0.012 and x0.013 don't work and crash the same way on my server. I will try on a vanilla windows server soon to see if the problem still occurs.
I am already installing win, and try to fix issue quckly
I found issue, it connectd to wrong address for particle fix, i will release update today
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Last edited by gubka; 03-20-2019 at 12:59.
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fuwgnet
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Join Date: Mar 2019
Old 03-20-2019 , 14:25   Re: [CS:GO] Experimental: Zombie Plague X.013
Reply With Quote #864

Hey gubka, really love your plugin, works great but I have some questions about your new update:

1. My helicopter sound is broken, when I call it the sound just crashes until the round ends. Also helicopter model is stuck in the sky (although the box drops just fine).

2. How do you remove hats if you have already selected them? There is no button for that.

Thanks.
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AuricYoutube
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Join Date: Aug 2016
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Old 03-20-2019 , 16:53   Re: [CS:GO] Experimental: Zombie Plague X.014
Reply With Quote #865

lol, now it crashes after the zombie plague info thing, This is what I am referring to.
Quote:
Zombie Plague
Copyright (C) 2015-2019 Nikita Ushakov (Ireland, Dublin)

Version : X.014
Last edit : 20-March-2019T230:00-GMT+01:00
License : GNU GPL, Version 3
Link+ : https://forums.alliedmods.net/showthread.php?t=290657
Branch : master
edit: works on vanilla server, however, i would like to know what you think might be causing the crash for me on my multimod.

edit 2: i will try to fix this issue on my own, seems like a problem on my side.

edit 3: is it just me or does this plugin not run with sourcebans? When I load the sourcebans plugins with this they're the only ones that make it crash.

Last edited by AuricYoutube; 03-21-2019 at 01:58.
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AuricYoutube
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Old 03-21-2019 , 02:35   Re: [CS:GO] Experimental: Zombie Plague X.013
Reply With Quote #866

Quote:
Originally Posted by fuwgnet View Post
Hey gubka, really love your plugin, works great but I have some questions about your new update:

1. My helicopter sound is broken, when I call it the sound just crashes until the round ends. Also helicopter model is stuck in the sky (although the box drops just fine).

2. How do you remove hats if you have already selected them? There is no button for that.

Thanks.
I have the same problem
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gubka
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Join Date: Jan 2012
Location: Russia
Old 03-21-2019 , 06:10   Re: [CS:GO] Experimental: Zombie Plague X.014
Reply With Quote #867

Quote:
Originally Posted by AuricYoutube View Post
lol, now it crashes after the zombie plague info thing,

This is what I am referring to.

edit: works on vanilla server, however, i would like to know what you think might be causing the crash for me on my multimod.

edit 2: i will try to fix this issue on my own, seems like a problem on my side.

edit 3: is it just me or does this plugin not run with sourcebans? When I load the sourcebans plugins with this they're the only ones that make it crash.
0. May be multimod not call some function like OnMapStart, which precache the files . Ect. At first I am not even know what is a multimod , and probably you should use asselerator and try to find the problem by yourself
1. I fix windows
3. It works with sm groups so if sb support groups access it will work
4. In next version I will fix sound for helicopter and knockback system,
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Last edited by gubka; 03-21-2019 at 07:28.
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eaz
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Join Date: Jan 2017
Old 03-21-2019 , 10:17   Re: [CS:GO] Experimental: Zombie Plague X.014
Reply With Quote #868

Good work. No offensive but you should make a different list, category or smth like that for bonus things (like turrets, helicopter) cause right now there have too many things in this mod. (short version: make addons plugins in a subcategory).

Last edited by eaz; 03-21-2019 at 10:17.
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gubka
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Old 03-22-2019 , 09:14   Re: [CS:GO] Experimental: Zombie Plague X.014
Reply With Quote #869

Quote:
Originally Posted by eaz View Post
Good work. No offensive but you should make a different list, category or smth like that for bonus things (like turrets, helicopter) cause right now there have too many things in this mod. (short version: make addons plugins in a subcategory).
I have evething together because it easier update, if you not use smth, remove it from folder, i dont need aditional job. All my addons will be in folder with core, and if someone uses them it easily removable in 5 sec, but maintain all separate addons will take ages for me. Good Luck

PHP Code:
-VersionX.015 Stable (March 19 2018)
 * 
Knockback fix
 
Sound helicopterturret
 
Added new particles tracers for turretetherialjanus7sfpistol
 
Improve some valid checkers for entities
 
Added new stocks for creating tracers (for weapons
 * .... 
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Last edited by gubka; 03-22-2019 at 09:19.
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mintique
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Join Date: Mar 2019
Old 03-22-2019 , 10:45   Re: [CS:GO] Experimental: Zombie Plague X.014
Reply With Quote #870

Hello, I'm a server admin applying your plugin.
Some maps do not automatically initialize the particle table in Windows OS. (ex: ze_tyanny_v5_go3 and ze_l0v0l_v1_4 and slightly many other maps)
Please add particle fix feature again.. your plugin is best zombie mod plugin, thank you.

Last edited by mintique; 03-22-2019 at 11:44.
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