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Freeze problem


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Fre0N
New Member
Join Date: Sep 2009
Old 09-02-2009 , 09:31   Freeze problem
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When I am (and other players) playing in a ZR server (2.5.1.29) we get a lot of freezing when player spawns/kills and sometimes dies or just at respawn.
Mainly freezing are for ATI Radeon users but and GeForce users get freeze but it doesn't last that long and not that much (I asked a lot of people).
I tried to look from what model freeze comes but its all the time random.
I saw a changelog with "probably fix" freeze problem but it doesn't work that well (maybe less but still annoying to play).
Is there any solution for it ? What can be fault ? Models? Textures ? Effects or what ?

Last edited by Fre0N; 09-02-2009 at 09:35.
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rhelgeby
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Join Date: Oct 2008
Location: 0x4E6F72776179
Old 09-02-2009 , 09:34   Re: Freeze problem
Reply With Quote #2

The solution for others were sv_forcepreload 1 on their servers. There could of course be faulty models too, so you could try set the same model on each class, and try each model.
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Zombie:Reloaded | PawnUnit | Object Library
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Fre0N
New Member
Join Date: Sep 2009
Old 09-02-2009 , 09:39   Re: Freeze problem
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Thanks for fast reply but well, its already added to server and doesn't help either.
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Grey Echo
Senior Member
Join Date: Nov 2008
Location: United States
Old 09-02-2009 , 11:01   Re: Freeze problem
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Sounds like it isn't a problem with ZR then if sv_forcepreload 1 in your server.cfg didn't do anything, to be honest.
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rhelgeby
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Join Date: Oct 2008
Location: 0x4E6F72776179
Old 09-02-2009 , 11:03   Re: Freeze problem
Reply With Quote #5

Then I don't know. Maybe someone else have some ideas...
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Richard Helgeby

Zombie:Reloaded | PawnUnit | Object Library
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thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Old 09-04-2009 , 12:43   Re: Freeze problem
Reply With Quote #6

Who is your GSP, just curious? This used to be a big problem for players hosting ZombieMod and running on GameServers.com, their machines just couldn't handle the model changes.
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