Raised This Month: $32 Target: $400
 8% 

[TF2]Chester Spawner 1.2


Post New Thread Reply   
 
Thread Tools Display Modes
Author
TonyBaretta
Senior Member
Join Date: Mar 2014
Location: nope.avi
Plugin ID:
5928
Plugin Version:
1.2
Plugin Category:
Fun Stuff
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
    4 
    Plugin Description:
    Simple spawn of burstchester under the players
    Old 12-01-2017 , 11:57   [TF2]Chester Spawner 1.2
    Reply With Quote #1

    [TF2]Chester Spawner


    Description:
    A simple plugin spawns burstchester model under the players positions and push him out and kill them.
    To see how it looks watch the video here:
    [TF2] Meet Burstchester Taunt


    Commands:
    sm_chester <#userid|name> - Spawn chester under the target ( work with @all , @red, @blue)
    sm_bigchester <#userid|name> / sm_bchester <#userid|name>- Spawn huge chester under the target ( work with @all , @red, @blue)
    sm_chesterme - Command for Vip (flag Custom1- "o" ) to use chester like a fun command.

    Changelog:
    1.0 Initial Release
    1.1 fixed conflict with others prop_dynamic
    1.2 removed OnEntityCreated
    Attached Files
    File Type: sp Get Plugin or Get Source (chester.sp - 1044 views - 9.8 KB)
    __________________

    Last edited by TonyBaretta; 12-02-2017 at 15:02.
    TonyBaretta is offline
    Stropy
    Senior Member
    Join Date: Feb 2016
    Old 12-02-2017 , 03:17   Re: [TF2]Chester Spawner
    Reply With Quote #2

    It's a nice addon, but I noticed that the chester's trigger_hurt stays there after the target died, which I don't think is intended
    Stropy is offline
    TonyBaretta
    Senior Member
    Join Date: Mar 2014
    Location: nope.avi
    Old 12-02-2017 , 08:16   Re: [TF2]Chester Spawner
    Reply With Quote #3

    dunno what you mean chester go up and after kill go down.... i don't get your issues any error?

    Edit: 1.1 fixed conflict with others prop_dynamic
    __________________

    Last edited by TonyBaretta; 12-02-2017 at 09:14.
    TonyBaretta is offline
    Stropy
    Senior Member
    Join Date: Feb 2016
    Old 12-02-2017 , 09:44   Re: [TF2]Chester Spawner 1.1
    Reply With Quote #4

    Well, the chester is spawned, kills the target. If any other player goes into that place, he dies. No errors present.
    Stropy is offline
    TonyBaretta
    Senior Member
    Join Date: Mar 2014
    Location: nope.avi
    Old 12-02-2017 , 15:08   Re: [TF2]Chester Spawner 1.2
    Reply With Quote #5

    1.2 removed OnEntityCreated

    This will fix your issue for sure
    __________________
    TonyBaretta is offline
    Reply



    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 16:07.


    Powered by vBulletin®
    Copyright ©2000 - 2024, vBulletin Solutions, Inc.
    Theme made by Freecode