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[CS:GO/CSS] Increase HUD limit for money, heath and armor

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Join Date: Nov 2019
Old 10-17-2021 , 19:28   Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
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Does this still work for CS:GO?

I've been trying to adapt gubka's code for a similar purpose in TF2 (modifying the netprop of an env_sprite entity to remove the maximum value from the scale property). https://forums.alliedmods.net/showthread.php?p=2760534
However, I'm not entirely sure what offset he's modifying in the SendTable_Init method to get the server to recognize the datatables have changed and update them accordingly.

Would anybody be able to help me out?
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