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ZR B2 and SM 1.3 gets player to reconnect on map change.


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Darkthrone
Senior Member
Join Date: Jun 2009
Old 01-26-2010 , 06:32   Re: ZR B2 and SM 1.3 gets player to reconnect on map change.
#41

Interface?

on my linux server it is called just
plugin_print
Loaded plugins:
---------------------
0: "Metamod:Source 1.8.0"
---------------------
edit: found, i think it is because i load mms as vsp, while you load as deprecated gameinfo.txt
try to load as vsp, see docs about installing mms

update this plugins:
07 "MapChooser" (1.2.1) by AlliedModders LLC
08 "Rock The Vote" (1.2.4) by AlliedModders LLC

and remove these:
11 "Mapvote" (1.2.1) by Zerak
10 "SourceAdmin" (1.2.4) by AlliedModders LLC

looks like you are hacked because you have SourceAdmin plugin
see here and install D-FENS

also you lacks these stock sm exts
Regex (1.3.0): Provides regex natives for plugins
GeoIP (1.3.0): Geographical IP information

Last edited by Darkthrone; 01-26-2010 at 07:27.
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Old 01-26-2010 , 07:24   Re: ZR B2 and SM 1.3 gets player to reconnect on map change.
#42

i did what you said ...the problem still persist
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Old 01-26-2010 , 07:36   Re: ZR B2 and SM 1.3 gets player to reconnect on map change.
#43

which one is for CSS server ? dfens_mm_i486_og.so this ?
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Darkthrone
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Join Date: Jun 2009
Old 01-26-2010 , 07:38   Re: ZR B2 and SM 1.3 gets player to reconnect on map change.
#44

Quote:
Originally Posted by CS:S* View Post
which one is for CSS server ? dfens_mm_i486_og.so this ?
yes, dont forget to create vdf file
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Old 01-26-2010 , 07:42   Re: ZR B2 and SM 1.3 gets player to reconnect on map change.
#45

Quote:
Originally Posted by Darkthrone View Post
also you lacks these stock sm exts
Regex (1.3.0): Provides regex natives for plugins
GeoIP (1.3.0): Geographical IP information
I have them in the exts folder .. no idea why they are not loaded
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Old 01-26-2010 , 07:49   Re: ZR B2 and SM 1.3 gets player to reconnect on map change.
#46

ok here is info again :

Code:
meta list
Listing 5 plugins:
  [01] D-FENS (r1.1) by Spencer 'voogru' MacDonald
  [02] SourceMod (1.3.0) by AlliedModders LLC
  [03] CS:S Tools (1.3.0) by AlliedModders LLC
  [04] SDK Tools (1.3.0) by AlliedModders LLC
  [05] SDK Hooks (1.2.0) by Tsunami
   VAC secure mode disabled.
Code:
sm plugins list
[SM] Listing 20 plugins:
  01 "Fun Commands" (1.3.0) by AlliedModders LLC
  02 "Nextmap" (1.3.0) by AlliedModders LLC
  03 "Admin File Reader" (1.3.0) by AlliedModders LLC
  04 "Basic Comm Control" (1.3.0) by AlliedModders LLC
  05 "Basic Info Triggers" (1.3.0) by AlliedModders LLC
  06 "Anti-Flood" (1.3.0) by AlliedModders LLC
  07 "MapChooser" (1.3.0) by AlliedModders LLC
  08 "Rock The Vote" (1.3.0) by AlliedModders LLC
  09 "Fun Votes" (1.3.0) by AlliedModders LLC
  10 "Zombie:Reloaded" (3.0.0-b2) by Greyscale | Richard Helgeby
  11 "Basic Ban Commands" (1.3.0) by AlliedModders LLC
  12 "Basic Commands" (1.3.0) by AlliedModders LLC
  13 "Admin Help" (1.3.0) by AlliedModders LLC
  14 "Admin Menu" (1.3.0) by AlliedModders LLC
  15 "Player Commands" (1.3.0) by AlliedModders LLC
  16 "Sound Commands" (1.3.0) by AlliedModders LLC
  17 "Basic Votes" (1.3.0) by AlliedModders LLC
  18 "Client Preferences" (1.3.0) by AlliedModders LLC
  19 "Basic Chat" (1.3.0) by AlliedModders LLC
  20 "Reserved Slots" (1.3.0) by AlliedModders LLC
Code:
sm exts list
[SM] Displaying 9 extensions:
[01] Automatic Updater (1.3.0): Updates SourceMod gamedata files
[02] Webternet (1.3.0): Extension for interacting with URLs
[03] CS:S Tools (1.3.0): CS:S extended functionality
[04] BinTools (1.3.0): Low-level C/C++ Calling API
[05] SDK Tools (1.3.0): Source SDK Tools
[06] Top Menus (1.3.0): Creates sorted nested menus
[07] Client Preferences (1.3.0): Saves client preference settings
[08] SQLite (1.3.0): SQLite Driver
[09] SDK Hooks (1.2.0): Source SDK Hooks
problem is still there ...
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Darkthrone
Senior Member
Join Date: Jun 2009
Old 01-26-2010 , 08:02   Re: ZR B2 and SM 1.3 gets player to reconnect on map change.
#47

try to verify server content by running command in root srcds dir

for linux:
./steam -command update -game "Counter-Strike Source" -verify_all

for windows:
hldsupdatetool -command update -game "Counter-Strike Source" -verify_all
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Old 01-26-2010 , 08:11   Re: ZR B2 and SM 1.3 gets player to reconnect on map change.
#48

man i did that ...
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Old 01-26-2010 , 08:16   Re: ZR B2 and SM 1.3 gets player to reconnect on map change.
#49

this problem comes from SM 1.3 i'm 100 % sure ..because when i switch to 1.2.4 everything is ok ....
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Greyscale
SourceMod Plugin Approver
Join Date: Dec 2007
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Old 01-26-2010 , 10:35   Re: ZR B2 and SM 1.3 gets player to reconnect on map change.
#50

And the problem is client's can't reconnect right?
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