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[TF2] Murder (version 0.5.1 Beta)


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LordHotPocketHomicide
Member
Join Date: Aug 2016
Location: This Realm of Existence
Old 06-13-2017 , 16:01   Re: [TF2] Murder (version 0.5.1 Beta)
Reply With Quote #41

Holy shit. I never thought this would actually succeed, but it looks like you actually did find a big YouTuber to play it. Congrats, man.
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Stropy
Senior Member
Join Date: Feb 2016
Old 06-16-2017 , 13:36   Re: [TF2] Murder (version 0.5.1 Beta)
Reply With Quote #42

Those ff hitboxes suck. I hit the sheriff like 5 times with the knife and he still wasn't dead. I know there is not much you can do, but can you try to improve the hitboxes?
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RumbleFrog
Great Tester of Whatever
Join Date: Dec 2016
Location: Fish Tank
Old 06-16-2017 , 22:19   Re: [TF2] Murder (version 0.5.1 Beta)
Reply With Quote #43

Currently hosting it my server (play.maxdb.net:27037) and it seems to be working perfectly, aside from minors bugs and hit reg. I also made some suggestions on Github.
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Stropy
Senior Member
Join Date: Feb 2016
Old 06-17-2017 , 04:06   Re: [TF2] Murder (version 0.5.1 Beta)
Reply With Quote #44

Round timer would be cool feature. I and murder were the last players alive, and i wasn't the sherrif for 5 minutes. Had to kill myself so the other players wouldn't have to wait for him to find me.

EDIT: Also, sometimes, for unknown reason the sheriff doesn't die after killing innocent. E.g. - He can kill as many innocents as he wants in that round.
Another thing: Again, for unknown reason, i am sheriff from the round start, and after the round pending sequence it says i am innocent, even though i am sheriff
And the Inspect. Please try to disable it, because it is ruining the whole mod

Last edited by Stropy; 06-17-2017 at 08:17.
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Sirckel_Brad
Junior Member
Join Date: Feb 2017
Old 06-23-2017 , 05:46   Re: [TF2] Murder (version 0.5.1 Beta)
Reply With Quote #45

We need a fix on "Friendly Fire" 's Hitboxes.
That would be so EASY. On valve's side.
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SomePanns
Senior Member
Join Date: Dec 2013
Old 06-23-2017 , 06:32   Re: [TF2] Murder (version 0.5.1 Beta)
Reply With Quote #46

I am working on the next version, which will contain a lot of fixes as well as many new things.

I know that the hitreg is absolutely terrible, and even though I can't fix it completely, I'll see if I can make it a bit better at least.
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RumbleFrog
Great Tester of Whatever
Join Date: Dec 2016
Location: Fish Tank
Old 06-27-2017 , 13:54   Re: [TF2] Murder (version 0.5.1 Beta)
Reply With Quote #47

Quote:
Originally Posted by SomePanns View Post
I am working on the next version, which will contain a lot of fixes as well as many new things.

I know that the hitreg is absolutely terrible, and even though I can't fix it completely, I'll see if I can make it a bit better at least.
Check my pull request!
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cigzag
AlliedModders Donor
Join Date: Nov 2014
Location: NZ
Old 07-12-2017 , 00:20   Re: [TF2] Murder (version 0.5.1 Beta)
Reply With Quote #48

Maybe this will make the hitreg better?

PHP Code:
tf_avoidteammates 0 Block Teammates 
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tjhooker73
New Member
Join Date: Dec 2017
Old 12-10-2017 , 04:13   Re: [TF2] Murder (version 0.5.1 Beta)
Reply With Quote #49

There is a version of murder called Murder at the manor, it is used by disc-ff. Making this murder mod similar to theirs would be a pretty good way to go. (multiple types of murderers, etc)
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Mitchell
~lick~
Join Date: Mar 2010
Old 12-10-2017 , 11:40   Re: [TF2] Murder (version 0.5.1 Beta)
Reply With Quote #50

Quote:
Originally Posted by tjhooker73 View Post
There is a version of murder called Murder at the manor, it is used by disc-ff. Making this murder mod similar to theirs would be a pretty good way to go. (multiple types of murderers, etc)
I think this mod has way more issues that prevent it from advancing to Murder at the Mannor standards
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