Raised This Month: $32 Target: $400
 8% 

[TF2] Update has broken round start


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
MUN
Senior Member
Join Date: Jan 2012
Location: Cali
Old 06-22-2016 , 17:31   [TF2] Update has broken round start
Reply With Quote #1

Seems the most recent update has broken round start. If not enough players are active it simply repeats as fast as it can. Thus spamming the server with "Mission Begin." over and over again as well as increasing CPU load on the server. This happens even without sourcemod/metamod installed.
__________________

Last edited by MUN; 06-22-2016 at 17:39.
MUN is offline
Fearts
ferts of daeth
Join Date: Oct 2008
Old 06-22-2016 , 19:51   Re: [TF2] Update has broken round start
Reply With Quote #2

I see this also.
__________________
Fearts is offline
Fearts
ferts of daeth
Join Date: Oct 2008
Old 06-22-2016 , 21:21   Re: [TF2] Update has broken round start
Reply With Quote #3

OK so after some testing this issue only seems to happen on Arena maps. It will only happen if there isn't a player on both teams.

A temp fix for this that I'm trying is adding to server.cfg:

tf_bot_join_after_player 0
tf_bot_quota 2
tf_bot_quota_mode fill
tf_bot_difficulty 3
__________________
Fearts is offline
Fearts
ferts of daeth
Join Date: Oct 2008
Old 06-22-2016 , 21:38   Re: [TF2] Update has broken round start
Reply With Quote #5

Quote:
Originally Posted by ddhoward View Post
I don't believe that has anything to do with this issue. While testing both of those CVARs were set to their default value 0.
__________________

Last edited by Fearts; 06-22-2016 at 21:43.
Fearts is offline
MUN
Senior Member
Join Date: Jan 2012
Location: Cali
Old 06-23-2016 , 01:07   Re: [TF2] Update has broken round start
Reply With Quote #6

Quote:
Originally Posted by Fearts View Post
OK so after some testing this issue only seems to happen on Arena maps. It will only happen if there isn't a player on both teams.

A temp fix for this that I'm trying is adding to server.cfg:

tf_bot_join_after_player 0
tf_bot_quota 2
tf_bot_quota_mode fill
tf_bot_difficulty 3

Yeah, I have the same thing on some of my servers and they seem to be fine. Only time we have issues is when all players leave. Or 1 person only has joined the server.

Removing the whole addons folder didn't fix anything. This started after the most recent update.
__________________
MUN is offline
Mitchell
~lick~
Join Date: Mar 2010
Old 06-24-2016 , 13:39   Re: [TF2] Update has broken round start
Reply With Quote #7

I came to the conclusion that it has something to do with the warmup period not actually starting when there are no players.
I was able to force the gamerule for waiting for players, however it's not perfect and I dont have the time to keep toying with it.
arena_fix
Works best with tf_arena_use_queue 0, which most gamemodes use.

Last edited by Mitchell; 06-24-2016 at 13:40.
Mitchell is offline
AI_
Member
Join Date: Oct 2014
Location: Canada
Old 06-24-2016 , 22:22   Re: [TF2] Update has broken round start
Reply With Quote #8

When this happens on my Deathrun servers, the server console repeatedly spams these if the tf_logic_arena point entity is present in the map:

Quote:
World triggered "Round_Start"
Bad field in entity!!
A quick lookup of the last message points to https://github.com/ValveSoftware/sou...re_gamedll.cpp
AI_ is offline
Maliwolf
Member
Join Date: Jul 2015
Old 06-25-2016 , 01:59   Re: [TF2] Update has broken round start
Reply With Quote #9

Quote:
Originally Posted by Mitchell View Post
I came to the conclusion that it has something to do with the warmup period not actually starting when there are no players.
I was able to force the gamerule for waiting for players, however it's not perfect and I dont have the time to keep toying with it.
arena_fix
Works best with tf_arena_use_queue 0, which most gamemodes use.
Does seem to fix the error spam, thanks, but i did find the "not perfect" parts you mentioned. I guess ill use the bots method even though i hate bots.

Last edited by Maliwolf; 06-25-2016 at 02:57.
Maliwolf is offline
Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 06-25-2016 , 16:42   Re: [TF2] Update has broken round start
Reply With Quote #10

There's an optional server update out now that should fix the arena problem.
__________________
Not currently working on SourceMod plugin development.
Powerlord is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:25.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode