Raised This Month: $51 Target: $400
 12% 

list of the numbers of all the decals


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
haimmaik
Senior Member
Join Date: Jul 2005
Old 11-08-2005 , 18:15   list of the numbers of all the decals
Reply With Quote #1

well... i wanted to make green blood splash and didnt knew the number of the decal.. so i checked number by number and made a full list of all the decals. it was hard work. pine^^

Code:
//DECALS LIST

1	black "A"
2	rescue hostages spot
3	green blood (very small) [1]
4	green blood (very small) [2]
5	green blood (small) [3]
6	green blood (small) [4]
7	green blood (medium) [5]
8	green blood (medium) [6]
9	wall burn mark [1]
10	wall burn mark [2]
11	wall burn mark [3]
12	red arrow downleft
13	red arrow downright
14	red arrow upright
15	red arrow upleft
16	red arrow leftdown
17	red arrow leftup
18	red arrow rightup
19	red arrow rightdown
20	carwheels mark[1]
21	carwheels mark[2]
22	bombsite mark
23	bombsite mark
24	red sqare mark length 
25	red sqare mark width
26	green blood splash[1]
27	green blood splash[2]
28	granade explotion mark
29	granade explotion mark small
30	granade explotion mark very small
31	black "9"
32	black "8"
33	black "7"
34	black "6"
35	black "5"
36	black "4"
37	black "3"
38	black "2"
39	black "1"
40	black "0"
41	bullet hole[1]
42	bullet hole[2]
43	bullet hole[3]
44	bullet hole[4]
45	bullet hole[5]
46	granade explotion big[1]
47	granade explotion big[2]
48	granade explotion big[3]
49	rust mark[1]
50	rust mark[2]
51	rust mark[3]
52	rust mark[4]
53	sand mark[1]
54	red signe symbol
55	yellow signe symbol
56	yellow roadside mark length 
57	yellow roadside mark width
58	wet spot
59	wet spot harder
60	orange symbol
61	green rust mark[1]
62	green rust mark[2]
63	green rust mark[3]
64	green rust mark[4]
65	gray mark
66	black "9" another direction
67	black "8" another direction
68	black "7" another direction
69	black "6" another direction
70	black "5" another direction
71	black "4" another direction
72	black "3" another direction
73	black "2" another direction
74	black "1" another direction
75	black "0" another direction
76	yellow road marks
77	white symbol
78	gray rust mark[1]
79	gray rust mark[2]
80	gray rust mark[3]
81	gray rust mark[4]
82	black "9" BIG
83	black "8" BIG
84	black "7" BIG
85	black "6" BIG
86	black "5" BIG
87	black "4" BIG
88	black "3" BIG
89	black "2" BIG
90	black "1" BIG
91	black "0" BIG
92	almost invisable sqare
93	orange half-life symbol
94	orange half, half-life symbol
95	nearly empty orange circle
96	empty orange circle
97	broken orange circle
98	part of the orange circle
99	bloody hand mark
100	"trators die"
101	"you die"
102	"surrender freeman"
103	"you'r dead freeman"
104	"die freeman"
105	big shot mark
106	ground crash
107	bloody footstep
108	bloody footstep
109	crack in the ground[1]
110	crack in the ground[2]
111	crack in the ground[3]
112	crack in the ground[4]
113	crack in the ground[5]
114	crack in the ground[6]
115	"unknown"
116	wall burn mark [1]
117	wall burn mark [2]
118	wall burn mark [3]
119	wall burn mark [4]
120	cracks in the ground
121	invisable
122	invisable
123	invisable
124	invisable
125	invisable
126	invisable
127	invisable
128	dry blood mark[1]
129	dry blood mark[2]
130	invisable
131	invisable
132	invisable
133	invisable
134	invisable
135	black thing[1]
136	black thing[2]
137	"crouch"
138	crack in the ground[1]
139	crack in the ground[2]
140	crack in the ground[3]
141	crack in the ground[4]
142	yellow "z"
143	yellow "y"
144	yellow "x"
145	yellow "w"
146	yellow "v"
147	yellow "u"
148	yellow "t"
149	yellow "s"
150	yellow "r"
151	yellow "q"
152	yellow "p"
153	yellow "o"
154	yellow "n"
155	yellow "m"
156	yellow "l"
157	yellow "k"
158	yellow "j"
159	yellow "i"
160	yellow "h"
161	yellow "g"
162	yellow "f"
163	yellow "e"
164	yellow "d"
165	yellow "c"
166	yellow "b"
167	yellow "a"
168	"processing area 3"
169	"sector A"
170	"sector B"
171	"storage area 3"
172	"storage area 2"
173	"storage area 1"
174	"storage area 3"
175	"storage area 2"
176	"storage area 1"
177	"storage area 1"
178	invisable
179	white blood splash[1]
180	white blood splash[2]
181	white blood splash[3]
182	"break"
183	white mark
184	bloody hand mark[1]
185	bloody hand mark[2]
186	bloody hand mark[3]
187	bloody hand mark[4]
188	bloody hand mark[5]
189	bloody hand mark[6]
190	red blood (very small)[1]
191	red blood (very small)[2]
192	red blood (small)[3]
193	red blood (small)[4]
194	red blood (medium)[5]
195	red blood (medium)[6]
196	red blood (medium)[7]
197	red blood (medium)[8]
198	chaos mark
199	bullet hit[1]
200	bullet hit[2]
201	bullet hit[3]
202	bullet hit[4]
203	bullet hit[5]
204	red blood (big)[1]
205	red blood (big[2]
206	black arrow up
207	black arrow down
208	red arrow up
209	red arrow down
210	red arrow right
211	red arrow left
212	"ammo"
213	yellow "9" BIG
214	yellow "8" BIG
215	yellow "7" BIG
216	yellow "6" BIG
217	yellow "5" BIG
218	yellow "4" BIG
219	yellow "3" BIG
220	yellow "2" BIG
221	yellow "1" BIG
222	yellow "0" BIG
223	numbers written with blood
224	dark square

MADE BY: HAIMMAIK
haimmaik is offline
Zenith77
Veteran Member
Join Date: Aug 2005
Old 11-08-2005 , 19:06  
Reply With Quote #2

These decals for Counter-Strike are used for these messages...

Code:
#define TE_DECAL			104		// Decal applied to a brush entity (not the world)
// coord, coord, coord (x,y,z), decal position (center of texture in world)
// byte (texture index of precached decal texture name)
// short (entity index)


#define TE_WORLDDECAL		116		// Decal applied to the world brush
// coord, coord, coord (x,y,z), decal position (center of texture in world)
// byte (texture index of precached decal texture name)

#define TE_WORLDDECALHIGH	117		// Decal (with texture index > 256) applied to world brush
// coord, coord, coord (x,y,z), decal position (center of texture in world)
// byte (texture index of precached decal texture name - 256)

#define TE_DECALHIGH		118		// Same as TE_DECAL, but the texture index was greater than 256
// coord, coord, coord (x,y,z), decal position (center of texture in world)
// byte (texture index of precached decal texture name - 256)
// short (entity index)



Please sticky this mod/admins, this takes a looooong time to do...
__________________
Quote:
Originally Posted by phorelyph View Post
your retatred
Zenith77 is offline
XxAvalanchexX
Veteran Member
Join Date: Oct 2004
Location: abort73.com
Old 11-08-2005 , 19:33  
Reply With Quote #3

Good work finding all of these. It should be noted that these are for CS specifically and all mods have different decal IDs.
__________________
No longer around. Thanks your support, everyone! As always:
THIS ONES FOR YOU
3000 PTS
XxAvalanchexX is offline
haimmaik
Senior Member
Join Date: Jul 2005
Old 11-09-2005 , 05:43  
Reply With Quote #4

nop... these is for all mods... cuz its Half-Life decals...
"die freeman" is not from CS for sure.. neither the green blood decals (which belongs to the Half-Life monsters)
even though there might be changes in numbers which has a CS decal in other mods
haimmaik is offline
XxAvalanchexX
Veteran Member
Join Date: Oct 2004
Location: abort73.com
Old 11-09-2005 , 13:53  
Reply With Quote #5

You're telling me the texture name "hrpoint" that has big text saying "hostage rescue point" is from the original Half-Life game? Last time I checked there were no hostages in Half-Life.
__________________
No longer around. Thanks your support, everyone! As always:
THIS ONES FOR YOU
3000 PTS
XxAvalanchexX is offline
haimmaik
Senior Member
Join Date: Jul 2005
Old 11-09-2005 , 15:52  
Reply With Quote #6

and you'r telling me that green monster blood is from CS? i dont rememer seeing such blood anywhere in CS... and i didnt see any "die gordon" there either
haimmaik is offline
Zenith77
Veteran Member
Join Date: Aug 2005
Old 11-09-2005 , 17:23  
Reply With Quote #7

Its a mod off of half life, it will still have half life stuff in it... like the half life sprites and the whole shabang...
__________________
Quote:
Originally Posted by phorelyph View Post
your retatred
Zenith77 is offline
Old 11-12-2007, 13:20
NeTroGeN
This message has been deleted by Zenith77. Reason: Look in Scripting Help and other plugins on how to do this.
Twilight Suzuka
bad
Join Date: Jul 2004
Location: CS lab
Old 11-12-2007 , 14:23   Re: list of the numbers of all the decals [pine this]
Reply With Quote #8

A few mods strip out things from HL1, and therefore would not have all of these decals.
__________________
Twilight Suzuka is offline
Send a message via AIM to Twilight Suzuka Send a message via MSN to Twilight Suzuka
Old 11-12-2007, 15:12
NeTroGeN
This message has been deleted by Zenith77. Reason: Look in Scripting Help and other plugins on how to do this.
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 00:50.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode