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Find game OffSets


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Nican
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Old 08-13-2007 , 21:46   Find game OffSets
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How can I find a game OffSets for SdkTools?

I am trying to find the offsets for Zombie master. Can someone help me?

Thank you
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Knagg0
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Old 08-13-2007 , 23:26   Re: Find game OffSets
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http://plugins.mfzb.de/offsets/
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Nican
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Old 08-13-2007 , 23:30   Re: Find game OffSets
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Thank you very much
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Nican
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Old 08-14-2007 , 00:35   Re: Find game OffSets
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Hm.. Sorry for the double post, but I added this to sdktools.games.txt

Code:
	/* Zombie Master 1.1.3 */
	"!Zombie Master 1.1.3"
	{
		"Offsets"
		{
			"Ignite"
			{
				"windows"	"188"
				"linux"		"189"
			}
		}
	}
And when I use IgniteEntity(...), it still shows me:
L 08/14/2007 - 004:40: [SM] Native "IgniteEntity" reported: "Ignite" not supported by this mod
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teame06
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Old 08-14-2007 , 00:59   Re: Find game OffSets
Reply With Quote #5

Quote:
Originally Posted by Nican View Post
Hm.. Sorry for the double post, but I added this to sdktools.games.txt

And when I use IgniteEntity(...), it still shows me:
L 08/14/2007 - 004:40: [SM] Native "IgniteEntity" reported: "Ignite" not supported by this mod
Restart your server completely. That file is only read once during first startup. So you need to shutdown your server and start it backup.

So if it was already running when you edited that file. It won't find the virtual offset since it already in memory without it.
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Nican
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Old 08-14-2007 , 01:13   Re: Find game OffSets
Reply With Quote #6

I quit the game, added
"game" "!Zombie Master 1.1.3"
to the "#supported" in /* General GameRules */

Re-created the server, joined the game, but still I get the same error...

NOTE: I have noticed that all offsets are the same as CS:S
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Last edited by Nican; 08-14-2007 at 01:18.
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DS
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Join Date: Sep 2004
Location: WI, USA
Old 08-14-2007 , 01:27   Re: Find game OffSets
Reply With Quote #7

The reason that it doesn't work is because your game description isn't the one that SourceMod is looking for. It looks for the first description used by the game. It later changes (after the first map is loaded) to something else. SM gets the description early on before map load. A game can have different descriptions for different types of gameplay, so it was decided to use the original one.

In this case, the correct description is just "Zombie Master" without the version number. You can find the original description if you are using the stand-alone dedicated server on Windows with the -console option (or on Linux since all it uses is the console, of course) when the server starts up.

Quote:
Console initialized.
Game.dll loaded for "Zombie Master"
Another option is to use the game directory name, which I think is "zombie_master" if I'm not mistaken. I'm currently working on documentation for the game config files that should explain all this.

(I'm going to have to see about changing "meta game" to display the original one. That way you'd be able to see it on the SrcDS GUI too.)
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Nican
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Old 08-14-2007 , 01:39   Re: Find game OffSets
Reply With Quote #8

I typed "meta game" in console, and the first line is:
Description: Zombie Master 1.1.3

But let me try just "Zombie Master"

EDIT:
It Worked!
Thank you very much!
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