Hello, sorry for my bad english, my native language is russian. I've made a basic zombie-reloaded server for CS:S and want to add some very simple but fancy RPG features to the classes.
Example:
I have a medic class
At level 1, the medic gets the ability to heal other survivors (as in the RedSword be medic plugin
https://forums.alliedmods.net/showthread.php?p=1490427), then from levels 2 to 9, his characteristics will improve (hp, regen, immunity, and so on), at level 10, he can use a medical station (which will heal allies in a radius around it without the presence of a medic), then from 11 to 14 his characteristics will improve again, and on the last lvl 15 he can use an antidote on zombies, also his model changes to "elite medic"
So... Do you have any idea how to realize this?
For the next class (which is support) another similar leveling and abilities system which will include dropping ammo packages, armor repair unit
I just want to make gameplay become more cooperative and complicated that means more intresting, at least for me