i have:
PHP Code:
RegisterHam(Ham_CS_Item_CanDrop, "weapon_usp", "Ham_Item_Can_Drop_Pre", false, true)
and
PHP Code:
register_forward(FM_SetModel, "xFwSetModel")
because the entity of
Ham_CS_Item_CanDrop is different from
FM_SetModel
how do i get the same entity of
FM_SetModel using
Ham_CS_Item_CanDrop
I need to catch the same entity when it is on the ground
i need to set aiment on the weapon via
Ham_CS_Item_CanDrop
I found a solution using
register_touch("weaponbox", "worldspawn", "xWeaponboxTouch")
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