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Killed by (CS:S / CS:GO) effect


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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 04-17-2014 , 16:50   Re: Killed by (CS:S / CS:GO) effect
Reply With Quote #11

set_dhudmessage has been added in 1.8.3 but i think without last param (reliable).

@Author should do a check about this in the plugin, like if "set_dhudmessage" is already defined, don't use custom include.
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Last edited by Arkshine; 04-17-2014 at 16:51.
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flaxo
Member
Join Date: Nov 2013
Old 04-19-2014 , 12:43   Re: Killed by (CS:S / CS:GO) effect
Reply With Quote #12

As Sun Aloe said, there is a bug when you kill an enemy - the body disappears completely for unknown reason.

What I would suggest is:

1) When you are being killed by an enemy, the camera should not "stay frozen" to your killer. The best would be to force the camera zoom to the killer, regardless how far he is, and keep the camera moving around him SLOWLY with the slow motion feature.

2) Add a cvar to control how fast the whole process should be done. (How many seconds the camera should be kept on the killer)
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Last edited by flaxo; 04-19-2014 at 12:46.
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flaxo
Member
Join Date: Nov 2013
Old 04-19-2014 , 12:44   Re: Killed by (CS:S / CS:GO) effect
Reply With Quote #13

delete this
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Last edited by flaxo; 04-19-2014 at 12:45.
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Blizzard_87
Veteran Member
Join Date: Oct 2012
Old 04-19-2014 , 18:42   Re: Killed by (CS:S / CS:GO) effect
Reply With Quote #14

Quote:
Originally Posted by Arkshine View Post
set_dhudmessage has been added in 1.8.3 but i think without last param (reliable).

@Author should do a check about this in the plugin, like if "set_dhudmessage" is already defined, don't use custom include.
must be a more recent build then one i have... i'll have to update
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ezio_auditore
Senior Member
Join Date: May 2013
Old 04-23-2014 , 09:30   Re: Killed by (CS:S / CS:GO) effect
Reply With Quote #15

Really nice job....
Can you make a video please
Appreciate it
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proff_q
New Member
Join Date: Feb 2014
Old 05-24-2014 , 13:26   Re: Killed by (CS:S / CS:GO) effect
Reply With Quote #16

Quote:
Originally Posted by flaxo View Post
As Sun Aloe said, there is a bug when you kill an enemy - the body disappears completely for unknown reason.

What I would suggest is:

1) When you are being killed by an enemy, the camera should not "stay frozen" to your killer. The best would be to force the camera zoom to the killer, regardless how far he is, and keep the camera moving around him SLOWLY with the slow motion feature.

2) Add a cvar to control how fast the whole process should be done. (How many seconds the camera should be kept on the killer)
I totally agree with it. This would pretty cool.
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Xalus
Veteran Member
Join Date: Dec 2009
Location: Belgium
Old 05-25-2014 , 06:28   Re: Killed by (CS:S / CS:GO) effect
Reply With Quote #17

The zoomin effect like how I made it first, is alot better. Thats true, but it had issues, so made it this way, but has issues to... Always something I guess

May lookin how I can solve the previous version
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proff_q
New Member
Join Date: Feb 2014
Old 05-25-2014 , 07:07   Re: Killed by (CS:S / CS:GO) effect
Reply With Quote #18

Quote:
Originally Posted by Xalus View Post
The zoomin effect like how I made it first, is alot better. Thats true, but it had issues, so made it this way, but has issues to... Always something I guess

May lookin how I can solve the previous version
Can we see the first version?
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Lokogaditano
Senior Member
Join Date: Apr 2009
Old 05-25-2014 , 07:15   Re: Killed by (CS:S / CS:GO) effect
Reply With Quote #19

lags a lot
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Xalus
Veteran Member
Join Date: Dec 2009
Location: Belgium
Old 05-25-2014 , 07:29   Re: Killed by (CS:S / CS:GO) effect
Reply With Quote #20

Should be this sma ;)
Attached Files
File Type: sma Get Plugin or Get Source (AMXX-killedby-zoomin.sma - 656 views - 7.7 KB)
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