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joaquimandrade
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Join Date: Dec 2008
Location: Portugal
Old 09-17-2009 , 07:17   Re: Module: Sigscan Beta
#11

Quote:
Originally Posted by Arkshine View Post
I'm enjoying so much.

I'm going to make all the sig files.
but the format will change to vdf stuff. Don't make it yet.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 09-17-2009 , 07:19   Re: Module: Sigscan Beta
#12

Nooooooooooo !

So you will have to create something which will convert the old format to the new. Except you say me it will be released today.

Quote:
will try to find the best way. When I tested locally there was not that issue and I didn't thought that it was possible but i've confirmed it in my server.
Actually one command would be enough It's not something which would need to be parsed each time, I think.
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Last edited by Arkshine; 09-17-2009 at 07:41.
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joaquimandrade
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Join Date: Dec 2008
Location: Portugal
Old 09-17-2009 , 07:41   Re: Module: Sigscan Beta
#13

Quote:
Originally Posted by Arkshine View Post
Nooooooooooo !

So you will have to create something which will convert the old format to the new. Except you say me it will be released today.



Actually one command would be enough It's not something which would need to be parsed each time, I think.


Ok I will see.
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ot_207
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Join Date: Jan 2008
Location: Romania The Love Country
Old 09-17-2009 , 08:14   Re: Module: Sigscan Beta
#14

Quote:
Originally Posted by joaquimandrade View Post
Hookable is planned. Searching for functions is windows is hard. Very hard as far as I know.
Maybe but that doesn't mean that it is impossible. I think Bail and Sawce should lend you a hand
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Arkshine
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Join Date: Oct 2005
Old 09-17-2009 , 09:31   Re: Module: Sigscan Beta
#15

Quim, quim, implement more type ! float, TraceResult *, Vector, CBaseEntity * etc.. !!
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joaquimandrade
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Join Date: Dec 2008
Location: Portugal
Old 09-17-2009 , 09:42   Re: Module: Sigscan Beta
#16

Quote:
Originally Posted by Arkshine View Post
Quim, quim, implement more type ! float, TraceResult *, Vector, CBaseEntity * etc.. !!
I will implement them soon. For "CBaseEntity *" try to use "CBasePlayer *" in the sig file for now.
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Arkshine
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Join Date: Oct 2005
Old 09-17-2009 , 09:43   Re: Module: Sigscan Beta
#17

Ok. I've done CGrenade class for the moment. I will test some to see. Hope a new version is coming very soon, I can't wait!
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stupok
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Join Date: Feb 2006
Old 09-17-2009 , 09:50   Re: Module: Sigscan Beta
#18

This is very, very exciting. I'm really impressed at the speed of your work, too. I will continue to stalk your threads and watch your progress.

EXCELLENT
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Arkshine
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Join Date: Oct 2005
Old 09-17-2009 , 10:09   Re: Module: Sigscan Beta
#19

I will edit the Class done. It's untested, i've just checked if the sig has been found. It may skipped if some type are not implemented yet, but it's ready.
Functions which can be executed in others ways like using Ham or fakemeta are not included.

[ edit : snip ]

I will add comment later for each functions.
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Last edited by Arkshine; 09-19-2009 at 14:16. Reason: Added CBasePlayerItem
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Alka
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Join Date: Dec 2006
Location: malloc(null)
Old 09-17-2009 , 10:16   Re: Module: Sigscan Beta
#20

Just lol. This sig stuffs are awesome! I will take a look at it. Gj
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