Description:
This plugin will allow clients to change their fov with the chat trigger !fov.
There are three modes available for changing fov:
1. Example: !fov 90 1 [Show Playerarms/knife].
2. Example: !fov 90 2 [Hide Playerarms/knife].
3. Example: !fov 120 3 [Thirdperson].
Usage: !fov <fov> <mode> [Range: 90-140 (recommended), 1-3].
Note: This plugin sets automatically zombies' fov to 110 in CS:S and to mode 2 in CS:GO.
Requirements:
SourceMod 1.11+
Zombie:Reloaded
[ZR] Tools
Installation:
- Put all files from the release folder in your game root folder ("csgo", "cstrike", ...). However, check the "plugins" folder beforehand because files for csgo and css are separated.
- Reload map.
If the plugin(s) are not working as intended, check your logs in addons/sourcemod/logs and report here (if available).
If error logs are not available, report nevertheless.
Configuration:
This plugin, unlike plugins usually do, does not use any .cfg files and is purely configurable via playerclasses.txt.
This means you can change values per playerclass.
PHP Code:
"fov_cmd" "1" // Has this class access to the !fov command (0 = no)?
Add these values to
all playerclasses you have, anywhere you want.
Translation:
If you will, and the translation to be used does not exist, you can upload the file in a reply.
Changelog:
Code:
- v1.0
- v1.1- v1.2- Added clientprefs (settings will be saved via cookie);
- Fix for CS:S;
- v1.3