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MatterAMXX: Chat relay between many services [Includes API]


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gabuch2
AlliedModders Donor
Join Date: Mar 2011
Location: Chile
Old 08-17-2020 , 20:56   Re: MatterAMXX: Chat relay between many services [Includes API]
Reply With Quote #31

Managed to replicate the error you have in my installation.

Code:
L 08/18/2020 - 00:53:31: [gRIP] Error: FFI Error: URI parsing error: http/api/messages
Caused by: relative URL without a base
This is caused if the cvar value is not in quotes.

Code:
amx_matter_bridge_url http://[your matterbridge ip]:[port]
Change it to
Code:
amx_matter_bridge_url "http://[your matterbridge ip]:[port]"
Apache is not required.
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Last edited by gabuch2; 08-17-2020 at 20:57.
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iclassdon
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Join Date: May 2006
Old 08-17-2020 , 21:25   Re: MatterAMXX: Chat relay between many services [Includes API]
Reply With Quote #32

Thanks got it going. After I added my discord settings to the config it started working.

Last edited by iclassdon; 08-18-2020 at 13:20.
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gabuch2
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Join Date: Mar 2011
Location: Chile
Old 02-19-2021 , 13:50   Re: MatterAMXX: Chat relay between many services [Includes API]
Reply With Quote #33

New version released: 1.5

Main Changes
  • Deprecated the usage of amx_matter_bridge_url, users are encouraged to use the new cvars amx_matter_bridge_protocol, amx_matter_bridge_host and amx_matter_bridge_port.
  • The plugin will no longer try to query the incoming protocol, it will now respect the format specified on the matterbridge.toml file.
  • Introduced system messages, a message marked as "system message" won't be printed to other game servers.
  • User's SteamID is now included in the Matterbridge payload.
  • Added cvar amx_matter_bridge_incoming_dont_colorize. Only for Counter-Strike, by default it will colorize any message with a simple format (green username) but if set to 1 it will not colorize anything, leaving the admin to handle any colorization in the matterbridge.toml file.
  • Fixed a lot of errors related to Counter-Strike and rendering text with colors.
  • Removed amx_matter_bridge_outgoing_chat and amx_matter_bridge_outgoing_chat_team cvars, these will now be managed by a single cvar: amx_matter_bridge_outgoing_chat_mode. Add the sum of the desired behavior:
    • Send all chat = 1
    • Send team chat = 2
    If you want to send everything, you must put 3.
  • Added amx_matter_bridge_incoming_ignore_prefix. Useful to ignore bot commands.
  • Server messages now support multi language.
  • Quotes no longer get removed from players' messages.
  • Made Sven Co-op use the alternative language file, the game doesn't support rendering "%" in chat.
Sub plugin changes

  • API
    • Added support for system messages.
    • matteramxx_print_message now includes the userid field.
    • Plugins now can specify an alternative Matterbridge gateway.
    • matteramxx_send_message is now a native.
  • CONSOLE
    • Console output won't be escaped if amx_matter_rcon_code_block is on.
    • Ignore commands coming from other game servers.
    • It will now use the user id instead of the name for admin checking.
    • Removed support for listip/listid commands, changed error message for a better explanation.
  • LAG CHECKER
    • Fix missing localization strings.
    • Fixed using wrong lag percent formula.

Special thanks
Th3-822
MaNa
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Last edited by gabuch2; 02-19-2021 at 13:50.
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toki
Junior Member
Join Date: Feb 2021
Old 03-17-2021 , 18:27   Re: MatterAMXX: Chat relay between many services [Includes API]
Reply With Quote #34

Someone who can make a video tutorial, because I don't understand anything XD
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xakintosh
I run no-steam servers!
Join Date: Feb 2010
Location: Edge of nowhere
Old 03-22-2021 , 01:44   Re: MatterAMXX: Chat relay between many services [Includes API]
Reply With Quote #35

Very interesting sir. Great work
Glad to see the community still pushing forward
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WaLkMaN
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Join Date: Oct 2010
Location: Varna, Bulgaria
Old 04-20-2023 , 04:24   Re: MatterAMXX: Chat relay between many services [Includes API]
Reply With Quote #36

Quote:
Originally Posted by tarsisd2 View Post
most people nowdays use rehlds, so we can`t use Orpheu, can you make one version for rehlds?
Quote:
Originally Posted by gabuch2 View Post
Hello, my main Setup uses ReHLDS and all the plugins work. You can check the "ReHLDS" branch of OrpheuSignatures.
https://github.com/GabeIggy/OrpheuSi...es/tree/ReHLDS
You can easily add ReAPI support. This will help you if you want to do that.

And another way to get the FPS https://forums.alliedmods.net/showpo...5&postcount=14
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Last edited by WaLkMaN; 04-20-2023 at 04:29.
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metal_upa
Senior Member
Join Date: Jun 2016
Old 10-22-2023 , 03:49   Re: MatterAMXX: Chat relay between many services [Includes API]
Reply With Quote #37

Any idea why i have this problem? i believe it caused by grip but how?
the crash


I tried to switch to a different grip module but the same issue happen.
- 0.1.5-beta -- CRASH
- myarena grip -- CRASH

Oh btw i'm using debian based OS
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DJEarthQuake
Veteran Member
Join Date: Jan 2014
Location: Astral planes
Old 10-22-2023 , 07:08   Re: MatterAMXX: Chat relay between many services [Includes API]
Reply With Quote #38

Remake /etc/resolv.conf. That is out of Amxx scope.
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metal_upa
Senior Member
Join Date: Jun 2016
Old 10-23-2023 , 01:02   Re: MatterAMXX: Chat relay between many services [Includes API]
Reply With Quote #39

Quote:
Originally Posted by DJEarthQuake View Post
Remake /etc/resolv.conf. That is out of Amxx scope.
Thanks for the respond, nevermind i use windows grip now https://github.com/In-line/grip/issues/242
Thank you whoever made it to support win32.
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DJEarthQuake
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Join Date: Jan 2014
Location: Astral planes
Old 10-23-2023 , 15:10   Re: MatterAMXX: Chat relay between many services [Includes API]
Reply With Quote #40

You are welcome. Interesting timing of release. For those who do not prefer Windows and have exhausted all efforts.

1 line resolv.conf
Code:
nameserver 8.8.8.8
chmod +i to immunize the file from further boot corruption until handled.
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