Clearly I had no idea what 'rg_send_audio' was until I got home and Googled it.
native rg_send_audio(const index, const sample[], const pitch = PITCH_NORM);
That's from reapi which you have as an include (it wouldn't compile otherwise). Think of includes as a vocabulary or feature expansion. Checking. You use rehlds?
Quote:
rg_send_audio(id, fmt("sound/%s", PickedUpTheBomb));
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Code:
rg_send_audio(id, PickedUpTheBomb, PITCH_NORM);
Use the same 'pattern' to fix the other part of script if it handles your conundrum.
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